André Patel
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André Patel

The Film Star

7 HP8 Sanity2 Will3 Int2 Cbt5 Agi12 Decks Analyzed

★ Exclusive Cards

Cards played most by this investigator compared to all others.

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Thieves' Kit
Thieves' Kit
Asset Rogue 3 Staple

Uses (6 supplies). Spend 1 supply: Investigate. You may use instead of for this investigation. If you succeed, gain 1 resource.

92.3 · 11/12 decks
Lockpicks
Lockpicks
Asset Rogue 3 Staple

Uses (3 supplies). If Lockpicks has no supplies, discard it. Exhaust Lockpicks: Investigate. Add your value to your skill value for this investigation. If you do not succeed by at least 2, remove 1 supply from Lockpicks.

84.5 · 10/12 decks
Breaking and Entering
Breaking and Entering
Event Rogue 2 Staple

Investigate. Add your value to your skill value for this investigation. If you succeed by 1 or more, you may automatically evade an enemy at this location. If you succeed by 3 or more, return Breaking and Entering to your hand at the end of your turn. This action does not provoke attacks of opportunity.

76.8 · 9/12 decks
Lucky Cigarette Case
Lucky Cigarette Case
Asset Rogue 2 Staple

After you succeed at a skill test by 2 or more, exhaust Lucky Cigarette Case: Draw 1 card.

69.0 · 8/12 decks
Emergency Cache
Emergency Cache
Event Neutral 0 Declining

Gain 3 resources.

68.9 · 8/12 decks
Manual Dexterity
Manual Dexterity
Skill Neutral Hype

Max 1 committed per skill test. If this test is successful, draw 1 card.

68.9 · 8/12 decks
"Watch this!"
"Watch this!"
Skill Rogue Staple

Commit only to a skill test you are performing. As an additional cost to commit "Watch this!" to a skill test, spend up to 3 resources. If you succeed by 1 or more, gain twice that many resources.

56.0 · 7/12 decks
Olivier Bishop
Olivier Bishop
Asset Rogue 4 Recent

You get +1 . During your turn, exhaust Olivier Bishop: Move to a connecting location.

48.2 · 10/12 decks
Sticky Fingers
Sticky Fingers
Asset Rogue 1 Recent

Limit 1 per investigator. After you successfully evade an enemy, exhaust Sticky Fingers: Gain 1 resource.

45.9 · 10/12 decks
Unexpected Courage
Unexpected Courage
Skill Neutral Declining

Max 1 committed per skill test.

44.1 · 5/12 decks
M1903 Hammerless
M1903 Hammerless
Asset Rogue 3 Recent

Uses (4 ammo). Spend 1 ammo: Fight (). If the targeted enemy is exhausted, this attack deals +1 damage.

36.5 · 7/12 decks
Perception
Perception
Skill Neutral Declining

Max 1 committed per skill test. If this test is successful, draw 1 card.

36.3 · 4/12 decks
Know the Exit
Know the Exit
Skill Rogue

André Patel deck only. While this card is committed to an attack or an evasion, it gains .

29.5 · 12/12 decks
Know the Line
Know the Line
Skill Rogue

André Patel deck only. While this card is committed to a skill test on a scenario card, it gains .

29.5 · 12/12 decks
Know the Scene
Know the Scene
Skill Rogue

André Patel deck only. While this card is committed to an investigation or parley, it gains .

29.5 · 12/12 decks
Out the Door
Out the Door
Skill Rogue

After Out the Door is committed to a skill test, the performing investigator gains 2 resources. If this skill test fails, that investigator loses 2 resources.

29.5 · 12/12 decks
Polished Cane
Polished Cane
Asset Rogue 3

: Fight (). Add your to your for this attack. If this attack succeeds by 2 or more against a non-Elite enemy, you may exhaust Polished Cane to automatically evade that enemy.

27.8 · 11/12 decks
Prestidigitation
Prestidigitation
Event Rogue 1 Recent

Fast. Play only during your turn. Play an Item asset from your hand, reducing its cost by 2. When your turn ends, return an Item asset you control to your hand.

25.3 · 6/12 decks
Center Stage
Center Stage
Asset Rogue 3

Limit 1 per investigator. Uses (3 renown). If there is no renown on Center Stage, discard it. During a skill test, spend 1 renown and exhaust Center Stage: You get +1 skill value for each action you have spent this round (including this one, if this is triggered during one of your actions).

19.3 · 7/12 decks
The Black Fan
The Black Fan
Asset Rogue 3 Late Bloomer

Exceptional. While you have... - ...10+ resources, you get +1 health and +1 sanity. - ...15+ resources, you may take one additional action during your turn. - ...20+ resources, you get +1 to each of your skills.

15.7 · 2/12 decks
Well Connected
Well Connected
Asset Rogue 2 Declining

Limit 1 per investigator. Exhaust Well Connected: You get +1 skill value for this skill test for every 5 resources you have.

15.7 · 2/12 decks
Clean Sweep
Clean Sweep
Event Rogue 2

Investigate (). You get +2 for this investigation. If you discover the last clue at your location, you may move to a connecting location.

14.5 · 4/12 decks
Silver Tongue
Silver Tongue
Asset Rogue 2 Recent

Spend 1 resource: You get +1 for this skill test (+2 instead if this is an evasion or parley). Spend 1 resource: You get +1 for this skill test (+2 instead if this is an evasion or parley).

14.1 · 3/12 decks
Right Under Their Noses
Right Under Their Noses
Event Rogue 2

Fast. Play after you successfully evade an enemy. Discover 1 clue at your location (if you succeeded by 2 or more, you may discover 1 clue at a connecting location, instead).

12.0 · 8/12 decks
Out of Sight
Out of Sight
Skill Rogue Recent

Max 1 committed per skill test. If this test is successful by 2 or more, the performing investigator may disengage from each enemy and move to a revealed connecting location.

11.6 · 3/12 decks
Fame
Fame
Asset Rogue 1

Uses (4 renown). If there is no renown on Fame, discard it. If there is an enemy at your location, spend 1 renown: Parley. Gain 2 resources.

10.1 · 3/12 decks
Quick Exit
Quick Exit
Event Rogue 2

Evade (). You get +2 for this evasion. If you succeed by 2 or more and the evaded enemy is non-Elite, that enemy does not ready during the next upkeep phase.

9.9 · 5/12 decks
The Red Clock
The Red Clock
Asset Rogue 2 Staple

Exceptional. Uses (0 charges). Forced - After your turn begins: Either place 1 charge here, or take all charges here, as resources. Then, if it has exactly... - 1 charge, you get +3 skill value for your next skill test. - 2 charges, you may move up to 2 times. - 3 charges, you may take an additional action this turn.

9.4 · 1/12 decks
Paint the Town Red
Paint the Town Red
Event Rogue 0 Recent

Parley. Search the top 9 cards of the encounter deck for a non-Elite enemy, draw it, and gain resources equal to that enemy's printed health. Shuffle the encounter deck.

8.0 · 2/12 decks
Guts
Guts
Skill Neutral Declining

Max 1 committed per skill test. If this test is successful, draw 1 card.

7.7 · 1/12 decks
Overpower
Overpower
Skill Neutral Declining

Max 1 committed per skill test. If this test is successful, draw 1 card.

7.7 · 1/12 decks
Backstab
Backstab
Event Rogue 3 Hype

Fight. This attack uses instead of . This attack deals +2 damage.

7.7 · 1/12 decks
British Bull Dog
British Bull Dog
Asset Rogue 3 Late Bloomer

Uses (3 ammo). Spend 1 ammo: Fight. You may use instead of for this attack. This attack deals +1 damage. After you fail a skill test while parleying with an enemy: Put British Bull Dog into play from your hand.

7.7 · 1/12 decks
Fox Mask
Fox Mask
Asset Rogue 1 Late Bloomer

Limit 1 Mask per investigator. Uses (2 offerings). Replenish 1 of these offerings after you move out of a location with an enemy. Spend 1 offering: You get +2 or +2 for this skill test. (Limit once per test.)

7.7 · 1/12 decks
Grift
Grift
Event Rogue 0 Late Bloomer

Parley. Choose an enemy at your location and test (0). For each point you succeed by, gain 1 resource (to a maximum of 6). If you fail, that enemy attacks you.

7.7 · 1/12 decks
Pilfer
Pilfer
Event Rogue 4 Staple

Investigate. This investigation uses instead of . If you succeed, discover 2 additional clues at your location.

7.7 · 1/12 decks
Quick Thinking
Quick Thinking
Skill Rogue Staple

If this skill test is successful by 2 or more, after it resolves, you may immediately take an action as if it were your turn (this action does not count toward the number of actions you can take each turn).

7.7 · 1/12 decks
Easy Street
Easy Street
Skill Rogue

Commit only to a skill test you are performing. Max 1 committed per skill test. Easy Street gains for every 3 resources you have (to a maximum of ).

7.5 · 5/12 decks
A Sudden Fall
A Sudden Fall
Event Rogue 2

Fight (). You get +2 for this attack. If the targeted enemy is exhausted, this attack deals +1 damage.

5.9 · 4/12 decks
Extravagant Ring
Extravagant Ring
Asset Rogue 1

Uses (3 renown). When you would succeed at a skill test, spend 1 renown and exhaust Extravagant Ring: You get +2 skill value for this test.

5.7 · 4/12 decks
Pay Your Dues
Pay Your Dues
Event Rogue -2

Parley. Choose a non-Elite enemy at your location with X remaining health. That enemy disengages from each investigator and gains aloof until the end of the round. Discover 1 clue at your location.

5.5 · 2/12 decks
Another Day, Another Dollar
Another Day, Another Dollar
Asset Rogue Recent

Permanent. You begin each game with 2 additional resources.

3.8 · 1/12 decks
Marcus Sengstacke
Marcus Sengstacke
Asset Rogue 3

You gain 1 additional resource during the upkeep phase. Forced - After you fail a skill test: Deal 1 horror to Marcus Sengstacke.

2.9 · 2/12 decks
T
The Grapevine
Asset Rogue 2

Uses (3 rumors). If there are no rumors on The Grapevine, discard it. Spend 1 rumor and exhaust The Grapevine: Parley. Choose an enemy at a revealed location up to 2 connections away. Move (one location at a time) along the shortest path to that enemy's location and engage it.

1.2 · 1/12 decks