Kōhaku Narukami
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Kōhaku Narukami

The Folklorist

6 HP8 Sanity4 Will4 Int3 Cbt1 Agi203 Decks Analyzed
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Armageddon
Armageddon
Asset Mystic 4 Staple

Uses (3 charges). Spend 1 charge: Fight. This attack uses instead of and deals +1 damage. If a token is revealed during this attack, you may deal 1 damage to an enemy at your location or place 1 charge on Armageddon.

69.7 · 137/203 decks ↓ -6.5%
Rod of Carnamagos
Rod of Carnamagos
Asset Mystic 2 Staple

Limit 1 per deck. Choose a non-Elite enemy at any location and exhaust Rod of Carnamagos: Reveal 5 random chaos tokens from the chaos bag. If a token is revealed, search your bonded cards for a random Rot event and attach it to that enemy.

62.4 · 112/203 decks ↓ -23.4%
Diabolical Luck
Diabolical Luck
Skill Rogue Staple

When you reveal a token during a skill test you are performing, you may commit Diabolical Luck to that skill test from your hand. If you do, Diabolical Luck gains .

60.9 · 113/203 decks ↓ -14.3%
Guided by Faith
Guided by Faith
Event Guardian 2 Staple

Investigate. You may use instead of for this investigation. Before revealing chaos tokens for this test, add 2 tokens to the chaos bag. If a or token is revealed during this skill test, discover 1 additional clue at your location.

53.4 · 67/203 decks ↓ -16.3%
Book of Psalms
Book of Psalms
Asset Guardian 3 Staple

Uses (4 secrets). Spend 1 secret: Heal 1 horror from an investigator at your location. Add 2 tokens to the chaos bag.

47.3 · 55/203 decks ↓ -24.1%
Ward of Protection
Ward of Protection
Event Mystic 1 Staple

Fast. Play when you draw a non-weakness treachery card. Cancel that card's revelation effect. Then, take 1 horror.

46.1 · 109/203 decks ↓ -16.7%
Read the Signs
Read the Signs
Event Mystic 2 Staple

Investigate. Add your value to your skill value for this investigation. You may ignore any effect or keyword on your location which would trigger during this investigation. If you succeed, discover 1 additional clue at this location. If a symbol was revealed during this investigation, return Read the Signs to your hand at the end of your turn.

45.3 · 97/203 decks ↑ +25.8%
Rite of Seeking
Rite of Seeking
Asset Mystic 4 Hype

Uses (3 charges). Spend 1 charge: Investigate. Investigate using instead of . If you succeed, discover 1 additional clue at this location. If a , , , , or symbol is revealed during this test, after this test resolves lose all remaining actions and immediately end your turn.

44.1 · 56/203 decks ↓ -30.3%
Shrivelling
Shrivelling
Asset Mystic 3 Declining

Uses (4 charges). Spend 1 charge: Fight. This attack uses instead of and deals +1 damage. If a , , , , or symbol is revealed during this attack, take 1 horror.

43.3 · 68/203 decks ↓ -30.4%
Purified
Purified
Skill Guardian Staple

Max 1 committed per skill test. You may commit Purified to any type of test. If this test is successful, for each point you succeeded by (to a maximum of 5), add 1 token or remove 1 token from the chaos bag.

43.0 · 63/203 decks ↓ -28.1%
Spectral Razor
Spectral Razor
Event Mystic 2 Staple

Fight. Add your value to your skill value for this attack. Immediately before this attack, you may engage the attacked enemy. This attack deals +1 damage (+2 damage instead if the enemy is non-Elite). If a symbol was revealed during this attack, return Spectral Razor to your hand at the end of your turn.

42.8 · 105/203 decks ↑ +20.9%
Uncage the Soul
Uncage the Soul
Event Mystic 0 Staple

Play a Spell or Ritual card from your hand, reducing its resource cost by 3.

42.4 · 51/203 decks ↓ -17.5%
Scrimshaw Charm
Scrimshaw Charm
Asset Rogue 1 Staple

Add 1-3 tokens to the chaos bag and exhaust Scrimshaw Charm: Gain 1 resource. For each token added, gain 1 additional resource.

41.4 · 54/203 decks ↓ -24.2%
Delve Too Deep
Delve Too Deep
Event Mystic 1 Staple

In player order, each investigator draws 1 card from the top of the encounter deck. Then, add Delve Too Deep to the victory display.

41.1 · 56/203 decks ↓ -22.9%
Sixth Sense
Sixth Sense
Asset Mystic 3 Staple

: Investigate. Investigate using instead of . If a , , , or symbol is revealed during this test, you may choose a revealed location connected to your location; you are now investigating as if you were at the chosen location instead of your location (you may use either shroud value).

40.6 · 43/203 decks ↓ -19.9%
Down the Rabbit Hole
Down the Rabbit Hole
Asset Mystic Staple

Permanent. Limit 1 per deck. Purchase at deck creation. After each scenario of a campaign, reduce the experience cost of the first 2 cards you upgrade before the next scenario by 1. Increase the experience cost for you to purchase new cards by 1.

39.3 · 40/203 decks ↓ -25.2%
David Renfield
David Renfield
Asset Mystic 2 Staple

While David Renfield has at least 1 doom on him, you get +1 . Exhaust David Renfield: You may place 1 doom on David Renfield. Gain 1 resource for each doom on David Renfield.

39.2 · 44/203 decks ↓ -24.7%
Guts
Guts
Skill Neutral Declining

Max 1 committed per skill test. If this test is successful, draw 1 card.

38.2 · 111/203 decks ↓ -7%
Robes of Endless Night
Robes of Endless Night
Asset Mystic 2 Staple

When you play a Spell card, exhaust Robes of Endless Night: Reduce the cost of that card by 1. Playing that card does not provoke attacks of opportunity.

38.0 · 47/203 decks ↓ -24%
Arcane Studies
Arcane Studies
Asset Mystic 2 Hype

Spend 1 resource: You get +1 for this skill test. Spend 1 resource: You get +1 for this skill test.

38.0 · 39/203 decks ↓ -24.2%
Faustian Bargain
Faustian Bargain
Event Rogue 0 Staple

As an additional cost to play Faustian Bargain, add 2 tokens to the chaos bag. Investigators at your location gain a total of 5 resources, distributed as you wish.

37.0 · 124/203 decks ↑ +25.4%
Holy Rosary
Holy Rosary
Asset Guardian 2 Staple

You get +1 . After you succeed at a test on a treachery, exhaust Holy Rosary: Add 2 tokens to the chaos bag.

31.1 · 36/203 decks ↓ -20.2%
Promise of Power
Promise of Power
Skill Mystic Staple

After you commit Promise of Power to a skill test, add 1 token to the chaos bag. If you cannot, take 2 horror instead.

29.6 · 95/203 decks ↑ +21.5%
Four of Cups
Four of Cups
Asset Mystic 3 Staple

You get +1 . When the game begins, if Four of Cups is in your opening hand: Put it into play.

29.1 · 32/203 decks ↓ -18.8%
Arcane Initiate
Arcane Initiate
Asset Mystic 1 Staple

Forced - After Arcane Initiate enters play: Place 1 doom on it. Exhaust Arcane Initiate: Search the top 3 cards of your deck for a Spell card and draw it. Shuffle your deck.

28.0 · 50/203 decks ↑ +17.9%
Deep Knowledge
Deep Knowledge
Event Seeker 0 Staple

As an additional cost to play Deep Knowledge, add 2 tokens to the chaos bag. Investigators at your location draw a combined total of 3 cards (you decide how many cards each investigator draws).

25.3 · 98/203 decks ↑ +18.5%
Prescient
Prescient
Skill Mystic Declining

Max 1 committed per skill test. After you commit Prescient to a skill test, name "even," "odd," or "symbol." After this test ends, if a chaos token of the named type was revealed during this test, you may return a Spell card from your discard pile to your hand.

23.2 · 64/203 decks ↑ +15.5%
Favor of the Moon
Favor of the Moon
Asset Neutral 1 Staple

Fast. Seal (up to 3 ). If there are no tokens sealed on Favor of the Moon, discard it. When you would reveal a chaos token from the chaos bag, exhaust Favor of the Moon: Resolve a token sealed here instead, as if it were just revealed from the chaos bag. Then, gain 1 resource.

22.7 · 53/203 decks ↑ +16.6%
Occult Lexicon
Occult Lexicon
Asset Seeker 2 Declining

Limit 1 per deck. When you play a copy of Blood-Rite: Either change each "2" on it to a "3," or shuffle it into your deck instead of discarding it. Forced - After Occult Lexicon enters play: Search your bonded cards for 3 copies of Blood-Rite. Add 1 to your hand and shuffle the other 2 into your deck.

22.3 · 29/203 decks ↑ +19.9%
Tempt Fate
Tempt Fate
Event Neutral 0 Staple

Fast. Play during any window. Add 3 tokens to the chaos bag. Then, add 3 tokens to the chaos bag and draw 1 card.

22.0 · 63/203 decks ↑ +16.1%
Perception
Perception
Skill Neutral Declining

Max 1 committed per skill test. If this test is successful, draw 1 card.

20.7 · 63/203 decks ↑ +8.4%
Ancient Covenant
Ancient Covenant
Asset Survivor Staple

Permanent. Limit 1 Covenant per deck. When an investigator at your location resolves a token during a skill test, exhaust Ancient Covenant: Do not reveal another token as part of this token's effect.

19.9 · 44/203 decks ↑ +13%
In the Thick of It
In the Thick of It
Asset Neutral Staple

Permanent. Limit 1 per deck. Purchase at deck creation. When you purchase In the Thick of It, suffer 2 total physical and/or mental trauma. Then, earn 3 experience.

18.8 · 70/203 decks ↑ +11.3%
Wicked Athame
Wicked Athame
Asset Mystic 2 Staple

Add 1-3 tokens to the chaos bag: Fight. You get +2 for this attack for each token added as part of this action's cost. If this attack defeats an enemy, replenish 1 charge or offering on an asset you control.

18.5 · 40/203 decks ↓ -5%
Holy Rosary
Holy Rosary
Asset Mystic 2 Declining

You get +1 .

18.4 · 67/203 decks ↓ -9.1%
Eye of Chaos
Eye of Chaos
Asset Mystic 5 Staple

Uses (3 charges). Spend 1 charge: Investigate. Investigate using instead of . If you succeed, discover 1 additional clue at this location. If a token is revealed during this investigation, you may discover 1 clue at a connecting location or place 1 charge on Eye of Chaos.

16.3 · 72/203 decks ↑ +5.1%
Crystal Pendulum
Crystal Pendulum
Asset Mystic 2 Declining

You get +1 . After a skill test at your location begins, exhaust Crystal Pendulum: Name a number. If this test succeeds by that number or fails by that number, draw 1 card.

16.1 · 25/203 decks ↑ +11.7%
Ancestral Token
Ancestral Token
Asset Guardian 3 Staple

After you defeat an enemy, exhaust Ancestral Token: Add tokens to the chaos bag equal to that enemy's printed health (max 5).

16.0 · 36/203 decks ↓ -8.4%
Absolution
Absolution
Event Guardian -2 Staple

Reveal 3 random tokens from the chaos bag, along with X additional tokens. For each non-symbol token revealed, add 1 token to the chaos bag. For each token revealed, heal 1 horror from an investigator or Ally asset at your location.

15.8 · 29/203 decks ↓ -2.2%
Explosive Ward
Explosive Ward
Event Mystic -2 Declining

Before you play Explosive Ward, you may discard any number of cards from your arcane slots. Deal X damage to a non-Elite enemy engaged with you. X cannot be greater than the number of empty arcane slots you have. This action does not provoke attacks of opportunity.

15.3 · 18/203 decks ↑ +12.6%
Fey
Fey
Skill Seeker Staple

If a token is revealed during this skill test, you may return Fey to your hand when this test ends.

13.7 · 38/203 decks ↑ +10.3%
Arcane Research
Arcane Research
Asset Mystic Staple

Permanent. When you purchase Arcane Research, suffer 1 mental trauma. After each scenario of a campaign, reduce the experience cost of the first Spell card you upgrade before the next scenario by 1.

12.5 · 39/203 decks ↑ +10%
Scroll of Secrets
Scroll of Secrets
Asset Seeker 1 Staple

Uses (3 secrets). Exhaust Scroll of Secrets and spend 1 secret: Look at the bottom card of any investigator's deck or the encounter deck. Then, either discard that card, add it to its owner's hand, place it on the bottom of its deck, or place it on the top of its deck.

11.9 · 34/203 decks ↑ +8.7%
Deny Existence
Deny Existence
Event Mystic 0 Staple

Fast. Play when an encounter card or an enemy attack would cause you to do one of the following (choose one): Discard cards from hand, lose resources, lose actions, take damage, or take horror. You ignore that aspect of the effect. (Each other aspect resolves normally.)

10.9 · 32/203 decks ↑ +8.1%
Control Variable
Control Variable
Event Seeker 1 Staple

Fast. Play after an investigator reveals a token during a skill test at your location. Discover 1 clue at your location.

10.5 · 34/203 decks ↑ +5%
Keep Faith
Keep Faith
Event Survivor 2 Declining

Fast. Play during any window. Add 4 tokens to the chaos bag.

10.1 · 51/203 decks ↑ +3.8%
Ward of Radiance
Ward of Radiance
Event Mystic 0 Declining

Fast. Play when an investigator at your location draws a non-weakness treachery card. Reveal 5 random chaos tokens from the chaos bag. If a or token is revealed, cancel that treachery card's revelation effect.

9.9 · 27/203 decks ↑ +6%
Blessed Blade
Blessed Blade
Asset Guardian 3 Staple

If Blessed Blade is ready: Fight. You get +1 for this attack. If a or token is revealed during this attack, this attack deals +1 damage. Before revealing chaos token(s) for this attack, you may exhaust Blessed Blade to add 1 token to the chaos bag.

9.5 · 42/203 decks ↓ -8.5%
Olive McBride
Olive McBride
Asset Mystic 2 Declining

When you would reveal a chaos token, exhaust Olive McBride: Reveal 4 chaos tokens instead of 1. Choose 2 of those tokens to resolve, and ignore the rest.

9.4 · 34/203 decks ↑ +5%
Backpack
Backpack
Asset Neutral 2 Staple

After Backpack enters play: Search the top 6 cards of your deck for up to 3 non-weakness Item or Supply cards, and attach them facedown to Backpack. Shuffle your deck. Cards attached to Backpack may be played as if they were in your hand. If there are no cards attached to Backpack, discard it.

9.3 · 33/203 decks ↑ +5.3%
Shroud of Shadows
Shroud of Shadows
Asset Mystic 3 Staple

Uses (3 charges). Spend 1 charge: Evade. This evasion attempt uses instead of . If you succeed and the evaded enemy is non-Elite, you may move that enemy to a connecting location. If a token is revealed during this evasion attempt, you may move to a connecting location or place 1 charge on Shroud of Shadows.

8.6 · 14/203 decks ↑ +3.6%
Occult Reliquary
Occult Reliquary
Asset Neutral Staple

Permanent. Limit 1 per deck. You have 1 additional hand, accessory, or arcane slot, which can only be used to hold a Blessed or Cursed asset.

8.6 · 21/203 decks ↑ +2.5%
Gabriel Carillo
Gabriel Carillo
Asset Seeker 4 Hype

You get +1 . At the start of your turn, add 1 token to the chaos bag: Draw 1 card.

8.6 · 45/203 decks ↑ +3.3%
The Key of Solomon
The Key of Solomon
Asset Mystic 2 Staple

If there are more than tokens in the chaos bag, remove 1 token from the chaos bag and exhaust The Key of Solomon: Heal up to 2 damage and/or horror from an investigator or Ally asset at your location. If there are more than tokens in the chaos bag, remove 1 token from the chaos bag and exhaust The Key of Solomon: Gain 2 resources.

8.6 · 31/203 decks ↑ +6.1%
Drain Essence
Drain Essence
Event Mystic 2 Staple

Parley. Choose an enemy at your location and test (X), where X is the chosen enemy's fight value. If you succeed, move 1 damage from your investigator to the chosen enemy (up to 2 damage instead if the chosen enemy is non-Elite).

8.3 · 33/203 decks ↓ -4.4%
Unexpected Courage
Unexpected Courage
Skill Neutral Declining

Max 1 committed per skill test.

8.0 · 21/203 decks ↓ -2.7%
Voice of Ra
Voice of Ra
Event Mystic 0 Staple

Gain 1 resource. Reveal 3 random tokens from the chaos bag. For each , , , , or symbol revealed, gain an additional 2 resources.

7.9 · 35/203 decks ↑ +4.6%
Emergency Cache
Emergency Cache
Event Neutral 0 Declining

Gain 3 resources.

7.7 · 43/203 decks ↓ -0.5%
Accursed
Accursed
Skill Mystic Staple

When you commit Accursed to a skill test, add up to 3 tokens to the chaos bag. During this skill test, treat the modifier of each token revealed as 0.

7.7 · 23/203 decks ↑ +5.8%
St. Hubert's Key
St. Hubert's Key
Asset Mystic 4 Hype

You get +1 , +1 , and -2 sanity. When you would be defeated by horror, discard St. Hubert's Key: Immediately heal 2 horror.

7.7 · 27/203 decks ↑ +3.9%
Storm of Spirits
Storm of Spirits
Event Mystic 3 Staple

Fight. This attack uses instead of . If you succeed, instead of its standard damage, this attack deals 2 damage to each enemy at the attacked enemy's location (any additional damage is dealt to the attacked enemy). If a , , , , or token is revealed during this attack, deal 1 damage to each investigator at the attacked enemy's location.

7.2 · 10/203 decks ↑ +7%
Flashlight
Flashlight
Asset Neutral 2 Declining

Uses (3 supplies). Spend 1 supply: Investigate. Your location gets -2 shroud for this investigation.

6.8 · 26/203 decks ↓ -5.1%
Overpower
Overpower
Skill Neutral Declining

Max 1 committed per skill test. If this test is successful, draw 1 card.

6.2 · 24/203 decks ↓ -5%
Rite of Sanctification
Rite of Sanctification
Asset Guardian 0 Declining

Seal (up to 5 ). If Rite of Sanctification has no tokens sealed on it, discard it. When an investigator at your location plays a card, exhaust Rite of Sanctification and release a chaos token sealed on it: Reduce the cost of that card by 2.

6.1 · 18/203 decks ↑ +1%
Drawn to the Flame
Drawn to the Flame
Event Mystic 0 Declining

Draw the top card of the encounter deck. Then, discover 2 clues at your location.

6.0 · 19/203 decks ↑ +3.1%
Eye of the Djinn
Eye of the Djinn
Asset Rogue 2 Declining

Exceptional. When you initiate a skill test during your turn, exhaust Eye of the Djinn: Set your base skill value to 5 for this test. If a token is revealed during this test, ready Eye of the Djinn. If a token is revealed during this test, you may take an additional action this turn.

5.8 · 7/203 decks ↑ +5.1%
Hand of Fate
Hand of Fate
Event Guardian 3 Staple

Fast. Play when an enemy attacks an investigator at your location. Cancel that attack. Then, add tokens to the chaos bag equal to the attacking enemy's total combined damage and horror values.

5.0 · 23/203 decks ↑ +3.4%
Spectral Shield
Spectral Shield
Event Mystic 1 Staple

Fast. Play only during your turn. Attach to a player card with health and/or sanity at your location. Forced - When attached card takes 1 or more damage/horror: Cancel 1 of that damage/horror. The owner of Spectral Shield must remove 1 charge from an asset they control. If they cannot, discard Spectral Shield.

4.9 · 2/203 decks
Seal of the Elders
Seal of the Elders
Event Mystic 0 Hype

Fast. Play after a skill test at your location ends in which at least 2 tokens or 2 tokens were revealed. If 2 tokens were revealed, search your bonded cards for 1 copy of Servant of Brass and put it into play. If 2 tokens were revealed, search your bonded cards for Keeper of the Key and put it into play. If 2 tokens and 2 tokens were revealed, do both instead. Remove Seal of the Elders from the game.

4.9 · 16/203 decks ↑ +4.2%
Scroll of Prophecies
Scroll of Prophecies
Asset Mystic 3 Staple

Uses (4 secrets). Spend 1 secret: Choose an investigator at your location. That investigator draws 3 cards, then discards 1 card from their hand.

4.7 · 6/203 decks ↑ +4.5%
Guts
Guts
Skill Mystic Staple

Max 1 committed per skill test. If this test is successful, draw 1 card (2 cards instead if it succeeds by 2 or more).

4.6 · 10/203 decks ↓ -1.7%
Ofuda
Ofuda
Asset Guardian 2 Hype

Uses (1 charge). Replenish this charge the first time a token is revealed at your location each round. Choose a non-Elite enemy at your location and spend 1 charge: That enemy loses the alert, aloof, elusive, and retaliate keywords until the end of the round.

4.3 · 14/203 decks ↑ +3.7%
Predestined
Predestined
Skill Survivor Hype

Max 1 committed per skill test. You may commit Predestined to any type of test. If this test fails, either add 2 tokens to the chaos bag or remove 2 tokens from the chaos bag.

4.3 · 8/203 decks ↑ +1.3%
Cat Mask
Cat Mask
Asset Mystic 1 Staple

Limit 1 Mask per investigator. Uses (2 offerings). Replenish 2 of these offerings after doom is placed on a card with no doom. Spend 1 offering: You get +2 or +2 for this skill test. (Limit once per test.)

3.7 · 36/203 decks
Favor of the Sun
Favor of the Sun
Asset Neutral 2 Staple

Fast. Seal (up to 3 ). If there are no tokens sealed on Favor of the Sun, discard it. When you would reveal a chaos token from the chaos bag, exhaust Favor of the Sun: Resolve a token sealed here instead, as if it were just revealed from the chaos bag.

3.7 · 7/203 decks ↑ +2.6%
Healing Words
Healing Words
Asset Mystic 2 Hype

Uses (4 charges). Spend 1 charge: Heal 2 damage from among investigators at your location.

3.5 · 1/203 decks
Short Rest
Short Rest
Event Neutral 1 Late Bloomer

Myriad. Heal 1 damage or 1 horror from an investigator or Ally asset at your location. After an investigator at your location plays Short Rest: Play another Short Rest from your hand (paying its cost).

3.5 · 1/203 decks
Hypnotic Gaze
Hypnotic Gaze
Event Mystic 3 Declining

Fast. Play when an enemy attacks an investigator at your location. Cancel that attack. Then, reveal a random token from the chaos bag. If it has a , , , , or symbol, deal the attacking enemy's damage to itself.

3.4 · 4/203 decks ↑ +3.4%
Enchanted Blade
Enchanted Blade
Asset Mystic 3 Staple

Uses (3 charges). : Fight. You get +1 for this attack. As an additional cost to initiate this ability, you may spend 1 charge to empower the blade. If you do, you get +1 and deal +1 damage for this attack.

3.4 · 2/203 decks ↑ +3.3%
Scrying
Scrying
Asset Mystic 1 Hype

Uses (3 charges). Exhaust Scrying and spend 1 charge: Look at the top 3 cards of any investigator's deck or the encounter deck. Return them to the top of that deck in any order.

3.3 · 1/203 decks
Eldritch Initiation
Eldritch Initiation
Event Mystic 1 Staple

For each arcane slot you have, draw 1 card (max 5). For each filled arcane slot you have, choose and discard 1 card from your hand.

3.2 · 2/203 decks
Charisma
Charisma
Asset Neutral Staple

Permanent. You have 1 additional ally slot.

3.2 · 10/203 decks ↑ +0.7%
The Great Work
The Great Work
Asset Mystic Staple

Permanent. Limit 1 per deck. Purchase only at deck creation. You earn 1 additional experience after each scenario of this campaign. If you are defeated, you are usurped by the homunculus (replace each signature card in your deck with a random basic weakness, flip this card, and swap it with your investigator for the remainder of the campaign).

3.1 · 2/203 decks ↑ +2.1%
Prismatic Spectacles
Prismatic Spectacles
Asset Seeker 2 Hype

Add 1 token to the chaos bag: Investigate. You get +2 skill value for this investigation. If a token is revealed during this investigation, you may exhaust Prismatic Spectacles to discover 1 additional clue at your location.

2.8 · 20/203 decks ↑ +1.8%
Nephthys
Nephthys
Asset Guardian 3 Staple

You get +1 . When 1 or more tokens would be removed from the chaos bag during a skill test: Seal them on Nephthys, instead. Exhaust Nephthys: Either release 3 tokens sealed on her, or return 3 tokens sealed on her to the token pool to deal 2 damage to an enemy at your location.

2.8 · 2/203 decks ↑ +1.7%
Azure Flame
Azure Flame
Asset Mystic 3 Staple

Uses (4 charges). Spend 1 charge: Fight. This attack uses instead of and deals +1 damage. If an , "+1," or "0" token is revealed during this attack, take 1 damage.

2.7 · 11/203 decks ↓ -2.5%
Ritual Candles
Ritual Candles
Asset Mystic 1 Declining

After a , , , or symbol is revealed during a test you are performing: You get +1 skill value for this test.

2.7 · 21/203 decks
Relic Hunter
Relic Hunter
Asset Neutral Staple

Permanent. You have 1 additional accessory slot.

2.4 · 4/203 decks ↑ +1.8%
Antediluvian Hymn
Antediluvian Hymn
Event Mystic 2 Staple

As an additional cost to play Antediluvian Hymn, spend an action. Reveal the top 5 cards of the encounter deck. For each card revealed, you may add 1 token to the chaos bag to place that card on the bottom of the encounter deck. Return the rest to the top of the encounter deck in any order.

2.4 · 8/203 decks ↑ +1.2%
Holy Spear
Holy Spear
Asset Guardian 4 Staple

: Fight. You get +2 and deal +1 damage for this attack. When you initiate this ability, you may release a token sealed on Holy Spear. Search the chaos bag for 2 tokens and seal them on Holy Spear: Fight. You get +4 and deal +2 damage for this attack.

2.4 · 5/203 decks ↓ -2.1%
Observed
Observed
Asset Neutral Staple

Permanent. Limit 1 per investigator. Before setting up each game, draw 3 random cards from the tarot deck and choose 1. Place the chosen card in front of you, in the upright position. Each other investigator ignores its effects. Shuffle the rest back into the tarot deck.

2.3 · 2/203 decks ↑ +2.1%
Talisman of Protection
Talisman of Protection
Asset Mystic 2 Staple

Fast. Play only during your turn. Play Talisman of Protection under the control of any investigator at your location. When you assign damage and/or horror that would defeat you, discard Talisman of Protection: Cancel up to 2 of that damage and/or horror.

2.3 · 7/203 decks ↑ +1%
Astral Mirror
Astral Mirror
Asset Mystic 3 Declining

For each of your arcane slots that are empty, you have one additional hand slot. You may take an additional action during your turn, which can only be used to play an asset into one of your hand slots.

2.2 · 2/203 decks ↑ +2.2%
Miracle Wish
Miracle Wish
Event Guardian -2 Hype

Fast. Play after 1 or more tokens are revealed during a skill test at your location. Search your bonded cards for Evanescent Ascension and put it into play. Place up to X resources on it, as wishes (to a maximum of the number of tokens revealed). Remove Miracle Wish from the game.

2.2 · 1/203 decks
Scroll of Secrets
Scroll of Secrets
Asset Mystic 1 Staple

Uses (4 secrets). Exhaust Scroll of Secrets and spend 1 secret: Look at the top or bottom card of any investigator's deck or the encounter deck. Then, either discard that card, add it to its owner's hand, place it on the bottom of its deck, or place it on top of its deck.

2.2 · 1/203 decks
Decorated Skull
Decorated Skull
Asset Rogue 0 Hype

Uses (0 charges). After an investigator, Ally asset, or enemy at your location is defeated: Place 1 resource (from the token bank) on Decorated Skull, as a charge. Spend 1 charge: Draw 1 card and gain 1 resource.

2.2 · 2/203 decks ↑ +2.2%
Protecting the Anirniq
Protecting the Anirniq
Event Seeker 1 Declining

Fast. Play after an Ally asset at your location is discarded by a card effect or is defeated. Either return that asset to its owner's hand, or its owner draws 3 cards.

2.2 · 2/203 decks ↑ +1.1%
Prophesy
Prophesy
Skill Mystic Staple

While there are 3 or more doom in play, Prophesy gains (while there are 6 or more doom in play, Prophesy gains , instead).

2.1 · 4/203 decks ↓ -1.8%
Breath of the Sleeper
Breath of the Sleeper
Asset Mystic 3 Staple

Uses (9 charges). : Fight. Use your instead of your for this test. Before revealing chaos tokens for this test, you may spend up to 3 charges to reveal that many additional chaos tokens. Choose 1 of the revealed tokens to resolve and ignore the rest. If you succeed and the chosen token matches an ignored token, this attack deals +2 damage.

1.9 · 7/203 decks ↑ +0.7%
Familiar Spirit
Familiar Spirit
Asset Mystic 1 Staple

You have 1 additional arcane slot, which can only be used to hold a Spell asset.

1.9 · 8/203 decks ↓ -1.7%
Blood Pact
Blood Pact
Asset Mystic 2 Staple

Add 1 doom to Blood Pact: You get +2 for this skill test. (Limit once per test.) Add 1 doom to Blood Pact: You get +2 for this skill test. (Limit once per test.)

1.9 · 2/203 decks ↑ +1.7%
Heavy Furs
Heavy Furs
Asset Neutral 2 Staple

After you reveal a non- symbol on a chaos token during a skill test you are perfoming, deal 1 damage to Heavy Furs: Cancel that chaos token and return it to the bag. Reveal a new chaos token.

1.8 · 2/203 decks ↓ -1.6%
Moonlight Ritual
Moonlight Ritual
Event Mystic 0 Declining

Fast. Play only during your turn. Remove all doom from a non-Elite card at your location.

1.8 · 1/203 decks
Captivating Performance
Captivating Performance
Asset Neutral 3 Staple

Dreamer, Performer, Sorcerer deck only. Limit 1 per investigator. After you perform 3 different types of actions in a row, exhaust Captivating Performance: Take an additional action, which must be a different type from all other actions you have taken this turn (types include activate, draw, engage, evade, fight, investigate, move, play, and resource).

1.6 · 1/203 decks
Hand-Eye Coordination
Hand-Eye Coordination
Event Guardian 1 Hype

Fast. Play only during your turn. Resolve an ability on a Tool or Weapon asset you control without paying its cost.

1.6 · 1/203 decks
Manipulate Destiny
Manipulate Destiny
Event Neutral 1 Hype

Reveal tokens from the chaos bag until you reveal a , , , or token. If you revealed... - ...a or token, deal 2 damage to an enemy at your location. - ...a or token, heal 2 damage from an investigator or Ally asset at your location. This action does not provoke attacks of opportunity.

1.6 · 1/203 decks
Protective Incantation
Protective Incantation
Asset Mystic 1 Hype

Group limit 2 copies of Protective Incantation in play. Seal (any except ). Forced - At the end of your turn: You must either spend 1 resource or discard Protective Incantation.

1.6 · 1/203 decks
Purifying Corruption
Purifying Corruption
Asset Neutral 4 Staple

When you draw a non-weakness treachery, take 1 damage and 1 horror: Cancel that card's revelation effect and place 1 resource on this card, as corruption. If this card has 3 or more corruption, remove it from the game. Draw the top card of the encounter deck: Either heal 1 damage and 1 horror, or remove 1 corruption from this card. Card design by the Impure at Arkham Nights 2019.

1.6 · 1/203 decks
Scientific Studies Grant
Scientific Studies Grant
Asset Seeker 3 Staple

Limit 1 per investigator. You have 2 additional hand slots, which may only be used to hold Science and/or Tool assets.

1.6 · 1/203 decks
Shining Trapezohedron
Shining Trapezohedron
Asset Mystic 1 Hype

When you would pay the cost of a Spell card, exhaust Shining Trapezohedron: Instead, test (X), where X is the card's resource cost. If you succeed, its resource cost is considered paid. If you fail, cancel the playing of that card without paying any of its costs (including its action cost). For the remainder of the round, you cannot play copies of that card.

1.6 · 1/203 decks
Astronomical Atlas
Astronomical Atlas
Asset Mystic 3 Staple

Exhaust Astronomical Atlas: Look at the top card of your deck. If it is not a weakness, attach it facedown to Astronomical Atlas (max 5 cards attached). : Commit a card attached to Astronomical Atlas to an eligible skill test. If that test succeeds, add that card to your hand instead of discarding it. (Limit once per test.)

1.6 · 2/203 decks ↑ +1.6%
Dakota Garofalo
Dakota Garofalo
Asset Neutral 4 Staple

Detective, Hunter, Wayfarer deck only. While there is a Creature or Monster enemy at your location, you get +1 and +1 . Exhaust Dakota Garofalo: Choose an enemy at your location or a connecting location. Move to the chosen enemy's location and engage it.

1.6 · 1/203 decks
Deciphered Reality
Deciphered Reality
Event Seeker 4 Staple

Investigate. The difficulty of this skill test is equal to the highest shroud value among revealed locations in play. If you succeed, discover 1 clue from each revealed location in play.

1.6 · 1/203 decks
Dr. Elli Horowitz
Dr. Elli Horowitz
Asset Seeker 3 Declining

After Dr. Elli Horowitz enters play: Search the top 9 cards of your deck for a Relic asset and attach it to her. Shuffle your deck. Each Relic asset attached to Dr. Elli Horowitz does not take up any slots (it is still considered to be in play and under your control).

1.6 · 1/203 decks
Prophesiae Profana
Prophesiae Profana
Asset Seeker 4 Staple

While you are not at the locus, you get +1 , +1 , and you may ignore attacks of opportunity. After Prophesiae Profana enters play: Choose a revealed location. That location is "the locus" until Prophesiae Profana leaves play. : Move any investigator to the locus.

1.6 · 1/203 decks
Unconventional Method
Unconventional Method
Event Survivor 0 Declining

As an additional cost to play Unconventional Method, choose and discard an Item asset that takes up at least 1 hand slot from your hand or play area. Investigate. You get +X for this investigation, where X is the chosen asset's printed resource cost. If you succeed and that asset was in your play area, discover 1 additional clue at your location.

1.6 · 1/203 decks
Artistic Inspiration
Artistic Inspiration
Asset Seeker 2 Staple

Limit 1 per investigator. Uses (1 inspiration). Exhaust Artistic Inspiration and discard 1 card from your hand: Replenish 1 inspiration on this card. After revealing chaos tokens for a skill test you are performing, spend 1 inspiration: You get +1 or -1 skill value for this skill test.

1.6 · 1/203 decks
Correlate All Its Contents
Correlate All Its Contents
Event Seeker 1 Staple

Investigate. You may cancel the first chaos token revealed for this skill test, return it to the bag, and reveal a new one. If you succeed at this skill test, place 1 charge or secret on an asset controlled by an investigator at your location (if you succeed by exactly 1 or 3, place 2 charges or secrets on that asset instead).

1.6 · 1/203 decks
Elaborate Distraction
Elaborate Distraction
Event Survivor 3 Staple

As an additional cost to play Elaborate Distraction, spend an action. Playing Elaborate Distraction does not provoke attacks of opportunity. For each enemy at your location and at each connecting location (choose one): - Automatically evade that enemy if it is non-Elite. - Deal 1 damage to that enemy.

1.6 · 1/203 decks
Manual Dexterity
Manual Dexterity
Skill Neutral Hype

Max 1 committed per skill test. If this test is successful, draw 1 card.

1.6 · 7/203 decks ↑ +1.1%
Radiant Smite
Radiant Smite
Event Guardian 1 Staple

Fight. You may use instead of for this attack. When you initiate this attack, search the chaos bag for up to 3 tokens, and seal them here. For each token sealed on Radiant Smite, you get +1 skill value and deal +1 damage for this attack. If this attack defeats the attacked enemy, return the sealed tokens to the token pool. Otherwise, release them.

1.5 · 8/203 decks ↓ -1.3%
Paradoxical Covenant
Paradoxical Covenant
Asset Mystic Staple

Permanent. Limit 1 Covenant per deck. After an investigator at your location performs the "reveal the chaos token" step of a skill test, if both a token and a token were revealed during that test, exhaust Paradoxical Covenant: This test automatically succeeds. (Remove each and token revealed from the chaos bag after this test ends.)

1.4 · 9/203 decks ↑ +1.1%
Beloved
Beloved
Skill Survivor Staple

If a token is revealed during this test, you may remove Beloved from the game to replace that token's effects with the following: "You automatically succeed. (Do not reveal another token. Return this token to the chaos bag after this test ends)."

1.4 · 8/203 decks ↑ +1.3%
Fearless
Fearless
Skill Mystic Declining

If this skill test is successful, heal 1 horror.

1.4 · 9/203 decks ↓ -1.3%
Tides of Fate
Tides of Fate
Event Mystic 1 Staple

Fast. Play during any window, or at the start of the round. Replace all tokens in the chaos bag with an equal number of tokens. At the end of the round, replace all tokens in the chaos bag with an equal number of tokens.

1.2 · 11/203 decks ↓ -1.1%
Clairvoyance
Clairvoyance
Asset Mystic 4 Staple

Uses (3 charges). Spend 1 charge: Investigate. Investigate using instead of . If you succeed, discover 1 additional clue at this location. If an , "+1," or "0" token is revealed during this investigation, take 1 horror.

1.0 · 11/203 decks ↓ -0.9%
Thermos
Thermos
Asset Neutral 4 Hype

Uses (3 supplies). Spend 1 supply, exhaust Thermos: Heal 1 damage from an investigator at your location (2 damage instead if he or she has 2 or more physical trauma). Spend 1 supply, exhaust Thermos: Heal 1 horror from an investigator at your location (2 horror instead if he or she has 2 or more mental trauma).

0.9 · 2/203 decks ↓ -0.8%
Rite of Equilibrium
Rite of Equilibrium
Event Mystic 0 Hype

Either (choose one): - Add X tokens to the chaos bag to add X tokens to the chaos bag. - Remove X and X tokens from the chaos bag to heal X total horror from among cards at your location.

0.9 · 4/203 decks ↓ -0.8%
Dawn Star
Dawn Star
Event Neutral 1 Staple

Fast. Play after revealing chaos tokens during a skill test at your location. Ignore the modifiers of each token revealed during this test. For each token ignored, deal 1 damage to an enemy at your location.

0.8 · 9/203 decks ↓ -0.7%
Fine Clothes
Fine Clothes
Asset Neutral 1 Declining

Reduce the difficulty of skill tests you perform during 'parley' actions by 2.

0.8 · 7/203 decks ↓ -0.7%
Jim Culver
Jim Culver
Asset Mystic 4 Recent

You get +1 . After you take damage and/or horror, exhaust Jim Culver: Draw 1 card.

0.8 · 1/203 decks
Cosmic Flame
Cosmic Flame
Asset Mystic 3 Recent

Uses (3 charges). : Fight (). If you succeed, you may spend 1 charge to deal +1 damage for this attack. If you reveal a token during this test, remove 1 charge from Cosmic Flame (if you cannot, take 1 damage and discard this card).

0.8 · 1/203 decks
Brand of Cthugha
Brand of Cthugha
Asset Guardian 2 Staple

Uses (6 charges). : Fight. For this attack, you may use instead of , and you get +1 skill value. If you succeed, spend 1 or 2 charges. Instead of its standard damage, this attack deals 1 damage for each charge spent. If you succeed by 0, lose 1 action.

0.8 · 3/203 decks ↓ -0.7%
Power Word
Power Word
Event Mystic 3 Declining

Customizable. Fast. Play only during your turn. Attach to a non-Elite enemy at your location. If attached enemy is at your location: Parley. Give it a command (limit once per round per command) - - "Go." This enemy moves once in a direction of your choice. - "Cower." This enemy exhausts.

0.7 · 7/203 decks ↓ -0.7%
Alchemical Transmutation
Alchemical Transmutation
Asset Mystic 1 Declining

Uses (3 charges). Exhaust Alchemical Transmutation, spend 1 charge: Test (1). For each point you succeed by, gain 1 resource (to a maximum of 3). If a , , , , or symbol is revealed during this test, take 1 damage.

0.7 · 10/203 decks ↓ -0.6%
Archaic Glyphs
Archaic Glyphs
Asset Seeker 0 Staple

Discard a card with at least 1 skill icon from your hand: Place 1 resource on Archaic Glyphs from the token pool, as a secret. Forced - After the third secret is placed on Archaic Glyphs: Discard Archaic Glyphs and gain 5 resources. Record in your Campaign Log that "you have translated the glyphs."

0.7 · 6/203 decks ↓ -0.6%
Sword Cane
Sword Cane
Asset Mystic 2 Declining

Playing Sword Cane does not provoke attacks of opportunity. After Sword Cane enters play: Immediately trigger its "" ability without paying its cost. Exhaust Sword Cane: Fight/Evade. You may use your in place of your or for this attack or evasion attempt.

0.7 · 6/203 decks ↓ -0.6%
Speak to the Dead
Speak to the Dead
Asset Mystic 1 Staple

Uses (6 offerings). Spend any number of offerings: Parley. Choose a Spell or Ritual event in your discard pile and reveal tokens from the chaos bag equal to the number of offerings spent. If at least 1 or token was revealed, return the chosen event to your hand.

0.7 · 3/203 decks ↓ -0.6%
Priest of Two Faiths
Priest of Two Faiths
Asset Rogue 1 Staple

After Priest of Two Faiths enters play: Add 3 tokens to the chaos bag. Forced - At the end of the upkeep phase: You must either add 1 token to the chaos bag or discard Priest of Two Faiths.

0.6 · 11/203 decks ↓ -0.5%
Shrine of the Moirai
Shrine of the Moirai
Event Survivor 1 Hype

Attach to your location. Uses (3 offerings). Attached location gains: " Draw the top card of the encounter deck, exhaust Shrine of the Moirai, and spend 1 offering: Return up to 2 cards with a total combined level of 5 or less from your discard pile to your hand. Any investigator at this location may trigger this ability." Card design by the Moirai at Arkham Nights 2019.

0.6 · 2/203 decks ↓ -0.5%
Spirit of Humanity
Spirit of Humanity
Asset Survivor 2 Hype

Exhaust Spirit of Humanity and take 1 damage and 1 horror: Add 2 tokens to the chaos bag. Exhaust Spirit of Humanity and add 2 tokens to the chaos bag: Heal 1 damage and 1 horror.

0.6 · 2/203 decks ↓ -0.5%
Ceremonial Sickle
Ceremonial Sickle
Asset Mystic 3 Hype

: Fight. Either use your or get +1 for this attack. When you initiate this ability, choose one - - Exhaust Ceremonial Sickle and place 1 doom on it to get +1 skill value and deal +1 damage for this attack. - If this attack defeats an enemy, remove 1 doom from Ceremonial Sickle.

0.6 · 2/203 decks ↓ -0.5%
Wither
Wither
Asset Mystic 2 Declining

: Fight. This attack uses instead of . If a , , , or symbol is revealed during this attack, the attacked enemy gets -1 fight and -1 evade for the remainder of the turn (to a minimum of 1).

0.6 · 3/203 decks ↓ -0.5%
A Watchful Peace
A Watchful Peace
Event Survivor 1 Declining

As an additional cost to play A Watchful Peace, search the chaos bag and/or cards in play for a total of 5 tokens and return them to the token pool. Fast. Play when the "draw encounter cards" step of the mythos phase would begin. Skip this step of the mythos phase.

0.6 · 4/203 decks ↓ -0.5%
The Skeleton Key
The Skeleton Key
Asset Rogue 3 Hype

Exceptional. Fast. : If the Skeleton Key is in your play area, attach it to your location. If it is already attached to your location, detach it and return it to your play area instead. Set the attached location's shroud value to 1.

0.6 · 2/203 decks ↓ -0.5%
Bloodstone
Bloodstone
Asset Mystic 2 Recent

You get +1 .

0.6 · 1/203 decks
Library Pass
Library Pass
Asset Neutral 2 Declining

Miskatonic, Scholar deck only. Limit 1 per deck. During your turn, if there is no asset attached to Library Pass, spend 1 resource: Attach a Tome asset from your hand to this card. Attached asset takes up no slots. Limit 1 attached asset. Forced - When your turn ends: Place attached asset on the bottom of your deck.

0.6 · 1/203 decks ↓ -0.5%
Calling in Favors
Calling in Favors
Event Neutral 1 Declining

Choose an Ally asset you control and return it to your hand. Then, search the top 9 cards of your deck for an Ally asset and play it, reducing its cost by X. X is the cost of the Ally asset returned to your hand. Shuffle your deck.

0.5 · 1/203 decks ↓ -0.5%
Hallowed Mirror
Hallowed Mirror
Asset Guardian 2 Staple

Limit 1 per deck. When you play a copy of Soothing Melody: Either change each "2" on it to a "3," or shuffle it into your deck instead of discarding it. Forced - After Hallowed Mirror enters play: Search your bonded cards for 3 copies of Soothing Melody. Add 1 to your hand and shuffle the other 2 into your deck.

0.5 · 11/203 decks ↓ -0.5%
Twila Katherine Price
Twila Katherine Price
Asset Mystic 3 Staple

After you spend 1 or more charges from a Spell asset, exhaust Twila Katherine Price: Place 1 charge on that asset.

0.5 · 1/203 decks
True Awakening
True Awakening
Event Neutral 0 Staple

Blessed, Chosen, Drifter deck only. Choose and resolve two of the following, in any order: - Draw 2 cards. - Discover 1 clue at your location. - Heal 1 damage. - Heal 1 horror.

0.5 · 1/203 decks
Blasphemous Covenant
Blasphemous Covenant
Asset Seeker Late Bloomer

Permanent. Limit 1 Covenant per deck. When an investigator at your location reveals a token during a skill test, exhaust Blasphemous Covenant: Treat that token's modifier as +1 instead of its normal modifier. After this test ends, return that token to the chaos bag.

0.4 · 23/203 decks
Living Ink
Living Ink
Asset Mystic 0 Staple

Customizable. When you purchase Living Ink, choose a skill and circle it on its upgrade sheet. Uses (3 charges). Remove 1 charge from Living Ink at the start of each of your turns. If Living Ink has no charges, discard it. You get +1 to the chosen skill(s).

0.4 · 9/203 decks
Forbidden Knowledge
Forbidden Knowledge
Asset Mystic 0 Hype

Uses (4 secrets). If Forbidden Knowledge has no secrets, discard it. Exhaust Forbidden Knowledge and take 1 horror: Move 1 secret from Forbidden Knowledge to your resource pool, as a resource.

0.4 · 3/203 decks
Enchanted Bow
Enchanted Bow
Asset Mystic 3 Declining

Uses (3 charges). Exhaust Enchanted Bow: Fight. You must use either or instead of and get +1 skill value for this attack. This attack deals +1 damage. As an additional cost to initiate this ability, you may spend 1 charge to have this attack target a non-Elite enemy at a connecting location; if you do, ignore the aloof and retaliate keywords for this attack.

0.4 · 3/203 decks
Eye of Ghatanothoa
Eye of Ghatanothoa
Asset Mystic 2 Staple

Exceptional. You get +1 . Play with the top card of the encounter deck revealed.

0.3 · 4/203 decks
Ineffable Truth
Ineffable Truth
Asset Mystic 3 Staple

Uses (3 charges). Spend 1 charge: Evade. This evasion attempt uses instead of . You get +2 for this evasion attempt. If you succeed, deal 1 damage to the evaded enemy. If an , "+1," or "0" token is revealed during this evasion attempt, lose 1 resource.

0.3 · 2/203 decks
Alter Fate
Alter Fate
Event Survivor 3 Staple

Choose and discard from play a non-weakness treachery that is not attached to an Elite enemy.

0.3 · 3/203 decks
Blessing of Isis
Blessing of Isis
Asset Guardian 2 Declining

When a second token is revealed during a single skill test at your location, exhaust Blessing of Isis: Cancel that token and treat it as if it were a token instead. Return both of those tokens to the chaos bag after this test ends.

0.2 · 4/203 decks
Dark Prophecy
Dark Prophecy
Event Mystic 1 Staple

Fast. Play when you would reveal a chaos token. Reveal 5 chaos tokens instead of 1. Choose one of those tokens with a , , , , or symbol to resolve, and ignore the rest. (If no such token is revealed, choose any one of those tokens to resolve, and ignore the rest.)

0.2 · 6/203 decks
Jewel of Aureolus
Jewel of Aureolus
Asset Mystic 3 Staple

After a , , , , or symbol is revealed during a skill test at your location, exhaust Jewel of Aureolus: Draw 1 card or gain 2 resources.

0.2 · 2/203 decks
Broken Diadem
Broken Diadem
Asset Neutral 1 Declining

Limit 1 per deck. Limit 1 Mask per investigator. After a skill test at your location ends in which both a and token were revealed: Place 1 resource on this card, as an offering. Then, if there are 3 offerings on this card, search your bonded cards for Twilight Diadem and swap it with this card, moving all offerings from this card to Twilight Diadem.

0.2 · 2/203 decks
Well-Dressed
Well-Dressed
Skill Neutral Hype

While Well-Dressed is committed to a skill test during a parley action, it gains .

0.2 · 7/203 decks
Blinding Light
Blinding Light
Event Mystic 2 Hype

Evade. This evasion attempt uses instead of . If you succeed, deal 1 damage to the enemy just evaded. If a , , , , or symbol is revealed during this evasion attempt, lose 1 action this turn.

0.1 · 1/203 decks
Eldritch Tongue
Eldritch Tongue
Asset Neutral 2 Hype

Uses (4 charges). You may play events with "parley" from your discard pile as if they were in your hand. As an additional cost to play an event this way, spend 1 charge from Eldritch Tongue. After that event resolves, remove it from the game.

0.1 · 1/203 decks
Ethereal Slip
Ethereal Slip
Event Rogue 2 Staple

Choose a non-Elite enemy at a revealed location up to 2 connections away. Swap places with that enemy.

0.1 · 5/203 decks
Forced Learning
Forced Learning
Asset Seeker Staple

Permanent. Limit 1 per deck. Purchase at deck creation. Increase your deck size by 15. During each upkeep phase, instead of drawing 1 card, draw 2 cards and discard 1 of them.

0.1 · 5/203 decks
Ikiaq
Ikiaq
Asset Mystic 3 Staple

You get +1 and +1 . You get -1 and -1 for each weakness beneath Ikiaq. When an investigator at your location draws a basic weakness, exhaust Ikiaq: Cancel that weakness's effects and place it facedown beneath Ikiaq. Its owner must draw it if Ikiaq leaves play.

0.1 · 2/203 decks
Versatile
Versatile
Asset Neutral Staple

Permanent. You get +5 Deck Size. Your investigator's Deckbuilding Options gain: "one other level 0 card from any class ([guardian], [seeker], [rogue], [mystic], or [survivor])."

0.1 · 5/203 decks
Grisly Totem
Grisly Totem
Asset Seeker 3 Declining

After you commit a card to a skill test, exhaust Grisly Totem: That card gains another instance of one of its skill icons of your choice. If that skill test is successful, the performing investigator draws 1 card.

0.1 · 1/203 decks
Time Warp
Time Warp
Event Mystic 1 Declining

Fast. Play immediately after an investigator at your location finishes resolving an action during his or her turn. Undo that action (return the game state to exactly the way it was before that action was performed, except for the playing of Time Warp and its costs).

0.1 · 1/203 decks
A Glimmer of Hope
A Glimmer of Hope
Event Survivor 1 Declining

Myriad. A Glimmer of Hope can only be played from your discard pile. Add all copies of A Glimmer of Hope in your discard pile to your hand (including this copy).

0.1 · 1/203 decks
Mists of R'lyeh
Mists of R'lyeh
Asset Mystic 2 Hype

Uses (4 charges). Spend 1 charge: Evade. This evasion attempt uses instead of . If you succeed, after evading the chosen enemy, you may move to a connecting location. If a , , , , or symbol is revealed during this evasion attempt, choose and discard a card from your hand.

0.1 · 4/203 decks
Defiance
Defiance
Skill Mystic Staple

Before revealing chaos tokens for this test, choose one of the following symbols: (, , , or ). Ignore the effects of the chosen symbol during this test (including its modifier).

0.1 · 1/203 decks
Jacob Morrison
Jacob Morrison
Asset Survivor 3 Hype

Jacob Morrison does not ready during the upkeep phase. When you would fail a skill test, exhaust Jacob Morrison: You get +2 skill value for that test. After a token is revealed from the chaos bag during a skill test you are performing: Ready Jacob Morrison.

0.1 · 2/203 decks
Meditative Trance
Meditative Trance
Event Mystic 2 Staple

For each of your arcane slots that is filled, either heal 1 damage or 1 horror.

0.1 · 3/203 decks
Enraptured
Enraptured
Skill Mystic Staple

Max 1 committed per skill test. If this skill test is successful during an investigation, place up to 3 charges and/or secrets on assets controlled by investigators at your location.

0.1 · 2/203 decks
Occult Theory
Occult Theory
Skill Mystic Staple

While Occult Theory is in your hand or committed to a skill test, it gains icons equal to your , and icons equal to your .

0.1 · 1/203 decks
Stirring Up Trouble
Stirring Up Trouble
Event Seeker 0 Staple

As an additional cost to play Stirring Up Trouble, add tokens to the chaos bag equal to your location's shroud value. Discover 2 clues at your location.

0.1 · 3/203 decks
Cryptic Grimoire
Cryptic Grimoire
Asset Seeker 3 Staple

: Add 1 token to the chaos bag. If there are 10 tokens in the chaos bag, discard Cryptic Grimoire: Record in your Campaign Log that "you have translated the grimoire." Replace 5 tokens in the chaos bag with 5 tokens.

0.0 · 4/203 decks
Prophetic
Prophetic
Asset Guardian 3 Staple

Uses (2 resources). Replenish these resources at the start of each round. Resources on Prophetic may be spent to pay for Fortune, Spell, or Spirit cards. During a skill test on a Fortune, Spell, or Spirit card, spend 1 resource from Prophetic: You get +1 skill value for this test.

0.0 · 1/203 decks
Sacrifice
Sacrifice
Event Mystic 0 Hype

Discard a [mystic] asset you control. Then, draw 3 cards or gain 3 resources, or any combination thereof.

0.0 · 1/203 decks
Binder's Jar
Binder's Jar
Asset Mystic 2 Staple

You get +1 arcane slot for each enemy beneath Binder's Jar. After a non-Elite enemy is defeated at your location: Place that enemy facedown beneath Binder's Jar (limit 2 enemies beneath it). When an enemy attacks you, discard an enemy beneath Binder's Jar that shares a Trait with the attacking enemy: Cancel that attack.

0.0 · 2/203 decks
Hallowed Chalice
Hallowed Chalice
Asset Mystic 3 Staple

: Choose an investigator at your location and either (choose one) - - Exhaust Hallowed Chalice and place 1 doom on it to heal 2 damage or 2 horror from that investigator. - Heal 1 damage or 1 horror from that investigator. If you heal the last damage or horror from that investigator, remove 1 doom from Hallowed Chalice.

0.0 · 2/203 decks
Dowsing Rod
Dowsing Rod
Asset Mystic 4 Staple

: Investigate. Either use your or get +1 for this investigation. When you initiate this ability, choose one - - Exhaust Dowsing Rod and place 1 doom on it to move to a connecting location. - If this investigation discovers the last clue at a location, remove 1 doom from Dowsing Rod.

0.0 · 1/203 decks
Alyssa Graham
Alyssa Graham
Asset Mystic 4 Hype

You get +1 . Exhaust Alyssa Graham: Look at the top card of either the encounter deck or any player deck. You may then add 1 doom to Alyssa Graham to place the looked-at card on the bottom of its deck.

0.0 · 2/203 decks
Close the Circle
Close the Circle
Asset Mystic 2 Staple

Uses (1 charge for each class among cards you control, including this one). Spend 1 charge and exhaust Close the Circle: Take a basic action. For each skill test performed during that action, you may use your instead of the skill indicated for that action.

0.0 · 2/203 decks
Curse of Aeons
Curse of Aeons
Asset Mystic 2 Hype

When a second token is revealed during a single skill test at your location, exhaust Curse of Aeons: Cancel that token and treat it as if it were a token instead. You may choose to remove both of those tokens from the chaos bag after the test ends.

0.0 · 2/203 decks
Ríastrad
Ríastrad
Event Rogue 0 Staple

Fight. When you initiate this attack, add up to 3 tokens to the chaos bag. For each token added to the chaos bag in this way, you get +1 and deal +1 damage for this attack.

0.0 · 2/203 decks
Scrying Mirror
Scrying Mirror
Asset Mystic 3 Declining

Uses (4 secrets). After a skill test at your location begins, exhaust Scrying Mirror and spend 1 secret: Perform the "reveal chaos token" step of the test now (before committing cards), instead of after committing cards.

0.0 · 2/203 decks
Sign Magick
Sign Magick
Asset Mystic 3 Staple

Fast. You have 1 additional arcane slot, which can only be used to hold a Spell or Ritual asset.

0.0 · 1/203 decks
The Chthonian Stone
The Chthonian Stone
Asset Mystic 3 Hype

Seal (, , , or ). Forced - After you reveal an symbol during a skill test: Return The Chthonian Stone to your hand.

0.0 · 2/203 decks
Antiquary
Antiquary
Asset Seeker 3 Staple

Uses (2 resources). Replenish these resources at the start of each round. Resources on Antiquary may be spent to pay for Favor, Relic or Ritual cards. During a skill test on a Favor, Relic or Ritual card, spend 1 resource from Antiquary: You get +1 skill value for this test.

0.0 · 1/203 decks
Blur
Blur
Asset Rogue 2 Staple

Uses (3 charges). If Blur has charges remaining: Evade. For this evasion attempt, you may use instead of , and you get +1 skill value. If you succeed, spend 1 charge and you may take an additional action this turn. If you succeed by 0, take 1 damage.

0.0 · 1/203 decks
Book of Shadows
Book of Shadows
Asset Mystic 4 Declining

You have 1 additional arcane slot. Exhaust Book of Shadows: Add 1 charge to a Spell asset you control.

0.0 · 1/203 decks
Bulletproof Vest
Bulletproof Vest
Asset Neutral 2 Hype
0.0 · 1/203 decks
Call for Backup
Call for Backup
Event Neutral 1 Staple

One at a time, in any order, if you control a... - [rogue] card, you may move to a connecting location. - [guardian] card, deal 1 damage to an enemy at your location. - [seeker] card, discover 1 clue at your location. - [mystic] card, heal 1 horror from any card. - [survivor] card, heal 1 damage from any card.

0.0 · 1/203 decks
Ethereal Form
Ethereal Form
Event Mystic 2 Declining

Evade. Add your value to your skill value for this evasion attempt. If you succeed, disengage from each other enemy engaged with you, and for the remainder of the round, you are ethereal (enemies cannot engage or be engaged with you, and you cannot attack or deal damage to enemies). If a symbol was revealed during this evasion attempt, return Ethereal Form to your hand at the end of your turn.

0.0 · 1/203 decks
Hallow
Hallow
Event Guardian 3 Hype

As an additional cost to play Hallow, return a total of 10 tokens to the token pool from the chaos bag or sealed on cards in play. Remove 1 doom from any card in play.

0.0 · 1/203 decks
Parallel Fates
Parallel Fates
Event Mystic 0 Staple

Look at the top 6 cards of an investigator's deck or the encounter deck. You may either return them to the top of that deck in any order, or shuffle them into that deck. If you looked at an investigator's deck, that investigator may draw 1 card.

0.0 · 1/203 decks
Premonition
Premonition
Event Mystic 0 Recent

Fast. Play during any player window. Put Premonition into play, reveal a random chaos token from the chaos bag, and seal it on Premonition. Forced - When a chaos token would be revealed from the chaos bag: Resolve the token sealed here as if it were just revealed from the chaos bag, instead. Then, discard Premonition.

0.0 · 1/203 decks
Signum Crucis
Signum Crucis
Skill Survivor Declining

Commit only to a skill test you are performing, and only if the difficulty of that test is higher than your base skill value. After you commit Signum Crucis to a skill test, add X tokens to the chaos bag. X is the difference between the test's difficulty and your base skill value.

0.0 · 1/203 decks
String of Curses
String of Curses
Event Mystic 1 Staple

Parley. Choose a non-Elite enemy at your location and either (choose one): - Automatically evade that enemy and place 1 doom on it. It cannot take damage for the remainder of the round. Discover 1 clue at your location. - If that enemy has 1 or more doom on it, defeat it. Gain 1 resource for each doom that was on it.

0.0 · 1/203 decks
T
Torrent of Power
Skill Mystic Recent

As an additional cost to commit Torrent of Power to a skill test, spend up to 3 charges from among assets you control. For each charge spent in this way, Torrent of Power gains .

0.0 · 1/203 decks