Aktuell
Kürzlich erschienene Karten mit begrenzten Daten.

Limit 1 per investigator. After you successfully evade an enemy, exhaust Sticky Fingers: Gain 1 resource.

You get +1 . During your turn, exhaust Olivier Bishop: Move to a connecting location.

You get +1 . After you take damage and/or horror, exhaust Jim Culver: Draw 1 card.

Max 1 committed per skill test. You may commit Timely Intervention from your hand after revealing chaos tokens during a skill test you are performing.

Uses (3 charges). : Fight (). If you succeed, you may spend 1 charge to deal +1 damage for this attack. If you reveal a token during this test, remove 1 charge from Cosmic Flame (if you cannot, take 1 damage and discard this card).

Limit 1 per investigator. Uses (3 supplies). If there are no supplies on Hunter's Instinct, discard it. After you engage an enemy, spend 1 supply and exhaust Hunter's Instinct: Add a level 0 event in your discard pile to your hand.

Uses (3 charges). : Investigate (). If you succeed, you may spend 1 charge to discover 1 additional clue at your location. If you reveal a token during this test, remove 1 charge from Second Sight (if you cannot, take 1 horror and discard this card).

Uses (4 ammo). Spend 1 ammo: Fight (). If the targeted enemy is exhausted, this attack deals +1 damage.

Fast. Play only during your turn. Play an Item asset from your hand, reducing its cost by 2. When your turn ends, return an Item asset you control to your hand.

Place 1 doom on a player card you control. Then, discover 1 clue at your location and 1 clue at another revealed location.

When horror is placed on Cloak of Resonance, exhaust it: Deal 1 damage to an enemy at your location.

Schnell. Spiele diese Karte in einem beliebigen -Spielerfenster. Bringe Vorahnung ins Spiel, enthülle einen zufälligen Chaosmarker und versiegel ihn auf Vorahnung. Erzwungen - Sobald ein Chaosmarker aus dem Chaosbeutel enthüllt werden würde: Handle stattdessen den hier versiegelten Marker ab, als ob er gerade aus dem Chaosbeutel enthüllt worden wäre. Lege dann Vorahnung ab.

As an additional cost to commit Soul Link, take 1 horror.

During your turn, discard Jumpsuit: Choose a Tool or Weapon asset in your discard pile and add it to your hand.

: Investigate (). Your location gets -1 shroud for this investigation. If you fail, you may exhaust Old Compass to attempt this test again. If you do, your location gets -2 shroud for this investigation, instead.

Uses (4 charges). Spend 1 charge and exhaust Lucky Charm: Move 1 damage or 1 horror from a card at your location to a card you control (with a health or sanity value).

: Investigate (). You get +1 for this test. If you succeed, you may discard Hand-Crank Flashlight for your location to get -1 shroud until the end of the round.

Isabelle Barnes deck only. Uses (6 ammo). Spend 1 ammo: Fight (). You get +1 and deal +1 damage for this attack. After you resolve the above ability, spend 1 ammo and exhaust Isabelle's Twin .45s: Fight (). You get +1 and deal +1 damage for this attack.

Evade (). If you succeed, deal 1 damage to the evaded enemy. If you fail, return "Shove off!" to your hand at the end of your turn.

When your turn begins: Heal 1 damage or 1 horror from Aleksey Saburov.

Spend 1 resource: You get +1 for this skill test (+2 instead if this is an evasion or parley). Spend 1 resource: You get +1 for this skill test (+2 instead if this is an evasion or parley).

You get +1 . After you defeat an enemy, exhaust Logan Hastings: Gain 1 resource.

Spend 1 resource: You get +1 for this skill test (+2 instead if this test is on a scenario card). Spend 1 resource: You get +1 for this skill test (+2 instead if this test is on a scenario card).

Fast. Play when you would fail a skill test during which a non- token was revealed. You succeed at that skill test instead. If a token with a symbol was revealed during that skill test, take 1 horror.

Max 1 committed per skill test. If this test is successful by 2 or more, the performing investigator may disengage from each enemy and move to a revealed connecting location.

You get +1 . After you successfully investigate by exactly 1 or 3, exhaust Dorothy Simmons: Gain 1 resource.

Max 1 committed per skill test. If this test fails, return each other card committed to this test to its owner's hand and draw 1 card.

: Fight (). You get +1 for this attack. If you succeed, you may discard Broken Bottle to deal +1 damage for this attack.

Dexter Drake deck only. Search your deck for a Spell or Item asset and play it, reducing its cost by 2 (shuffle your deck). This action does not provoke attacks of opportunity.

Search the top 9 cards of your deck for a Tool or Weapon asset and add it to your hand. Shuffle your deck.


Fast. Play when an enemy enters your location. Draw 2 cards.

Parley. Search the top 9 cards of the encounter deck for a non-Elite enemy, draw it, and gain resources equal to that enemy's printed health. Shuffle the encounter deck.

Uses (4 secrets). Spend 1 secret: Investigate (). Investigate a revealed connecting location. You get +1 for this investigation. If you succeed, you may exhaust Local Map to move to that location.

Spend 1 resource: You get +1 for this skill test (+2 instead if this test is on a Spell or Ritual card). Spend 1 resource: You get +1 for this skill test (+2 instead if this test is on a Spell or Ritual card).

Trish Scarborough deck only. After you evade an enemy, exhaust Covert Ops: Either draw 1 card, or move to a connecting location.

Bodyguard may be assigned damage dealt to other investigators at your location. When Bodyguard is defeated: Deal 1 damage to an enemy at your location.

Daniela Reyes deck only. Exhaust Daniela's Wrench: Choose an enemy at your location. That enemy engages you and makes an immediate attack. : Fight (). You get +2 for this attack. If this enemy attacked you this round, this attack deals +1 damage.

Joe Diamond deck only. Gain 2 resources and heal 1 damage or 1 horror. After you draw Detective's Intuition during your turn: Reveal it and draw 2 additional cards.

Evade (). You get +1 for this evasion for each clue you control (to a maximum of +3). If you succeed, you may disengage from each enemy engaged with you and move to a revealed connecting location.

Dauerhaft. Du beginnst jedes Spiel mit 2 zusätzlichen Ressourcen.

If this skill test is successful while evading a non-Elite enemy, that enemy does not ready during the next upkeep phase.


Dauerhaft. Du beginnst jedes Spiel mit 1 zusätzlichen Karte auf deiner Starthand.

Fast. Play when an enemy attacks an investigator at your location (before resolving that attack). Cancel that attack. Deal 1 damage to that enemy.

Uses (3 ammo). Spend 1 ammo: Fight (). You get +3 for this attack. If you succeed, this attack deals +1 damage for each point you succeed by (to a maximum of +4). If you fail and would deal damage to another investigator, this attack deals 1 damage for each point you fail by (to a maximum of 5 damage).

Investigate (). Add your to your for this investigation. If you succeed, discover 1 additional clue at your location. If you succeed and a token with a symbol was revealed during this test, you may discard a Terror or Hex treachery from any investigator's threat area.

Reveal the top 5 cards of your deck (8 cards instead if you control 2 or more clues). Draw 3 of them and place the rest of those cards on the top and/or bottom of your deck in any order.

Uses (3 charges). When you would reveal a chaos token, spend 1 charge: Reveal 1 additional token. Choose 1 of those tokens to resolve and ignore the other. If you resolved a token with a symbol, take 1 horror.

Nur für das Deck von Lola Hayes. Ersatz. Schnell. Spiele diese Karte nur in deinem Zug. Spiele eine Karte aus deiner Hand, unabhängig von deiner aktuellen Rolle (bezahle ihre Kosten). Wenn diese Karte eine Wächter-Karte ([guardian]) war, darfst du entweder 1 Karte ziehen oder sofort eine Kampf-Aktion nehmen.

Nur für das Deck von Lola Hayes. Ersatz. Schnell. Spiele diese Karte nur in deinem Zug. Spiele eine Karte aus deiner Hand, unabhängig von deiner aktuellen Rolle (bezahle ihre Kosten). Wenn diese Karte eine Sucher-Karte ([seeker]) war, darfst du entweder 1 Karte ziehen oder sofort eine Ermitteln-Aktion nehmen.

Nur für das Deck von Lola Hayes. Ersatz. Schnell. Spiele diese Karte nur in deinem Zug. Spiele eine Karte aus deiner Hand, unabhängig von deiner aktuellen Rolle (bezahle ihre Kosten). Wenn diese Karte eine Schurke-Karte ([rogue]) war, darfst du entweder 1 Karte ziehen oder sofort eine Entkommen-Aktion nehmen.

Nur für das Deck von Lola Hayes. Ersatz. Schnell. Spiele diese Karte nur in deinem Zug. Spiele eine Karte aus deiner Hand, unabhängig von deiner aktuellen Rolle (bezahle ihre Kosten). Wenn diese Karte eine Mystiker-Karte ([mystic]) war, darfst du entweder 1 Karte ziehen oder 1 Verderben von einer Spielerkarte an deinem Ort entfernen.

Nur für das Deck von Lola Hayes. Ersatz. Schnell. Spiele diese Karte nur in deinem Zug. Spiele eine Karte aus deiner Hand, unabhängig von deiner aktuellen Rolle (bezahle ihre Kosten). Wenn diese Karte eine Überlebender-Karte ([survivor]) war, darfst du entweder 1 Karte ziehen oder 1 Schaden/Horror heilen.

Fight (). You get +2 and deal +1 damage for this attack. If this attack defeats an enemy, gain 5 resources.

Uses (4 secrets). During your turn, spend 1 or 2 secrets and exhaust Mysterious Grimoire: Search the top 3 cards (or 6 cards instead if you spent 2 secrets) of your deck for a card and draw it. If 1 or more weaknesses are among the searched cards, draw them as well. Shuffle your deck.