Recent

Recently released cards with limited data.

Cosmic Flame
Cosmic Flame
Asset Mystic 3 Recent

Uses (3 charges). : Fight (). If you succeed, you may spend 1 charge to deal +1 damage for this attack. If you reveal a token during this test, remove 1 charge from Cosmic Flame (if you cannot, take 1 damage and discard this card).

4.3 · 240 decks
Jim Culver
Jim Culver
Asset Mystic 4 Recent

You get +1 . After you take damage and/or horror, exhaust Jim Culver: Draw 1 card.

4.2 · 231 decks
Second Sight
Second Sight
Asset Mystic 4 Recent

Uses (3 charges). : Investigate (). If you succeed, you may spend 1 charge to discover 1 additional clue at your location. If you reveal a token during this test, remove 1 charge from Second Sight (if you cannot, take 1 horror and discard this card).

4.0 · 231 decks
M
M1911
Asset Guardian 3 Recent

Uses (4 ammo). Spend 1 ammo: Fight (). You get +2 and deal +1 damage for this attack. Ignore the retaliate keyword for this attack.

3.8 · 238 decks
Olivier Bishop
Olivier Bishop
Asset Rogue 4 Recent

You get +1 . During your turn, exhaust Olivier Bishop: Move to a connecting location.

3.7 · 201 decks
Cloak of Resonance
Cloak of Resonance
Asset Mystic 3 Recent

When horror is placed on Cloak of Resonance, exhaust it: Deal 1 damage to an enemy at your location.

3.2 · 191 decks
Timely Intervention
Timely Intervention
Skill Survivor Recent

Max 1 committed per skill test. You may commit Timely Intervention from your hand after revealing chaos tokens during a skill test you are performing.

3.2 · 191 decks
Soul Link
Soul Link
Skill Mystic Recent

As an additional cost to commit Soul Link, take 1 horror.

3.0 · 171 decks
Hunter's Instinct
Hunter's Instinct
Asset Survivor 2 Recent

Limit 1 per investigator. Uses (3 supplies). If there are no supplies on Hunter's Instinct, discard it. After you engage an enemy, spend 1 supply and exhaust Hunter's Instinct: Add a level 0 event in your discard pile to your hand.

3.0 · 165 decks
Right Tool for the Job
Right Tool for the Job
Event Guardian 1 Recent

Search the top 9 cards of your deck for a Tool or Weapon asset and add it to your hand. Shuffle your deck.

2.8 · 181 decks
Logan Hastings
Logan Hastings
Asset Guardian 4 Recent

You get +1 . After you defeat an enemy, exhaust Logan Hastings: Gain 1 resource.

2.7 · 182 decks
Will of the Cosmos
Will of the Cosmos
Event Mystic 0 Recent

Place 1 doom on a player card you control. Then, discover 1 clue at your location and 1 clue at another revealed location.

2.7 · 168 decks
Aleksey Saburov
Aleksey Saburov
Asset Survivor 3 Recent

When your turn begins: Heal 1 damage or 1 horror from Aleksey Saburov.

2.4 · 147 decks
Bloodstone
Bloodstone
Asset Mystic 2 Recent

You get +1 .

2.3 · 115 decks
Gather Intel
Gather Intel
Event Seeker 1 Recent

Fast. Play when an enemy enters your location. Draw 2 cards.

2.2 · 145 decks
Prestidigitation
Prestidigitation
Event Rogue 1 Recent

Fast. Play only during your turn. Play an Item asset from your hand, reducing its cost by 2. When your turn ends, return an Item asset you control to your hand.

2.2 · 154 decks
M1903 Hammerless
M1903 Hammerless
Asset Rogue 3 Recent

Uses (4 ammo). Spend 1 ammo: Fight (). If the targeted enemy is exhausted, this attack deals +1 damage.

2.1 · 130 decks
Endurance
Endurance
Asset Guardian 2 Recent

Starting. (You may begin the game with 1 copy of a starting card in your opening hand.) Spend 1 resource: You get +1 for this skill test (+2 instead if this is an attack or evasion). Spend 1 resource: You get +1 for this skill test (+2 instead if this is an attack or evasion).

2.1 · 158 decks
Sticky Fingers
Sticky Fingers
Asset Rogue 1 Recent

Limit 1 per investigator. After you successfully evade an enemy, exhaust Sticky Fingers: Gain 1 resource.

2.1 · 155 decks
Out the Door
Out the Door
Skill Rogue Recent

After Out the Door is committed to a skill test, the performing investigator gains 2 resources. If this skill test fails, that investigator loses 2 resources.

2.0 · 110 decks
Hand-Crank Flashlight
Hand-Crank Flashlight
Asset Neutral 1 Recent

: Investigate (). You get +1 for this test. If you succeed, you may discard Hand-Crank Flashlight for your location to get -1 shroud until the end of the round.

2.0 · 154 decks
Resilience
Resilience
Asset Guardian 3 Recent
1.9 · 127 decks
Premonition
Premonition
Event Mystic 0 Recent

Fast. Play during any player window. Put Premonition into play, reveal a random chaos token from the chaos bag, and seal it on Premonition. Forced - When a chaos token would be revealed from the chaos bag: Resolve the token sealed here as if it were just revealed from the chaos bag, instead. Then, discard Premonition.

1.8 · 1,638 decks
Loner
Loner
Asset Survivor 2 Recent

Limit 1 per investigator. During your turn, exhaust Loner: Move to an empty connecting location.

1.8 · 89 decks
Bounty
Bounty
Event Guardian 0 Recent

Fast. Play after an enemy at your location is defeated. Investigators at your location gain a total of X resources, distributed as your wish. X is that enemy's printed health (to a maximum of 6).

1.8 · 109 decks
Silver Tongue
Silver Tongue
Asset Rogue 2 Recent

Spend 1 resource: You get +1 for this skill test (+2 instead if this is an evasion or parley). Spend 1 resource: You get +1 for this skill test (+2 instead if this is an evasion or parley).

1.8 · 118 decks
Dorothy Simmons
Dorothy Simmons
Asset Seeker 3 Recent

You get +1 . After you successfully investigate by exactly 1 or 3, exhaust Dorothy Simmons: Gain 1 resource.

1.7 · 126 decks
Lucky Charm
Lucky Charm
Asset Mystic 2 Recent

Uses (4 charges). Spend 1 charge and exhaust Lucky Charm: Move 1 damage or 1 horror from a card at your location to a card you control (with a health or sanity value).

1.7 · 129 decks
Sharp Rhetoric
Sharp Rhetoric
Asset Seeker 2 Recent

Starting. (You may begin the game with 1 copy of a starting card in your opening hand.) Spend 1 resource: You get +1 for this skill test (+2 instead if this is an investigation or parley). Spend 1 resource: You get +1 for this skill test (+2 instead if this is an investigation or parley).

1.7 · 116 decks
Spiritual Intuition
Spiritual Intuition
Asset Mystic 2 Recent

Spend 1 resource: You get +1 for this skill test (+2 instead if this test is on a Spell or Ritual card). Spend 1 resource: You get +1 for this skill test (+2 instead if this test is on a Spell or Ritual card).

1.6 · 88 decks
Polished Cane
Polished Cane
Asset Rogue 3 Recent

: Fight (). Add your to your for this attack. If this attack succeeds by 2 or more against a non-Elite enemy, you may exhaust Polished Cane to automatically evade that enemy.

1.5 · 77 decks
B
Blood Curse
Skill Mystic Recent

Max 1 committed per skill test. If this skill test is successful, take 1 direct damage.

1.5 · 79 decks
Levelheaded
Levelheaded
Asset Survivor 2 Recent

Spend 1 resource: You get +1 for this skill test (+2 instead if this test is on a scenario card). Spend 1 resource: You get +1 for this skill test (+2 instead if this test is on a scenario card).

1.5 · 99 decks
Cosmic Guidance
Cosmic Guidance
Skill Mystic Recent

If this skill test is successful, heal 1 damage from the performing investigator.

1.4 · 72 decks
C
Consume Life
Event Mystic 3 Recent

Fight (). This attack deals +1 damage. If this attack defeats an enemy, heal 1 damage from an investigator or Ally asset at your location.

1.4 · 63 decks
Favor of Baalshandor
Favor of Baalshandor
Event Mystic 0 Recent

As an additional cost to play Favor of Baalshandor, take 1 damage. Play a Spell or Ritual asset from your hand, reducing its cost by 3. Playing this card does not provoke attacks of opportunity.

1.4 · 83 decks
Do-or-Die
Do-or-Die
Skill Survivor Recent

If this skill test is successful, choose a [survivor] asset or event in your discard pile and add it to your hand.

1.4 · 73 decks
Another Day, Another Dollar
Another Day, Another Dollar
Asset Rogue Recent

Permanent. You begin each game with 2 additional resources.

1.3 · 497 decks
Daniel Jameson
Daniel Jameson
Asset Survivor 3 Recent

You get +1 . After you fail an attack or evasion, exhaust Daniel Jameson: Attempt that skill test again, with +1 skill value.

1.3 · 69 decks
Dreamer's Chronicle
Dreamer's Chronicle
Asset Seeker 4 Recent

Uses (4 secrets). Spend 1 secret: Investigate (). The first card you commit to this investigation gains . If you succeed, you may take 1 horror to discover 1 additional clue at your location.

1.3 · 65 decks
Jumpsuit
Jumpsuit
Asset Survivor 1 Recent

During your turn, discard Jumpsuit: Choose a Tool or Weapon asset in your discard pile and add it to your hand.

1.2 · 92 decks
Studious
Studious
Asset Seeker Recent

Permanent. You begin each game with 1 additional card in your opening hand.

1.2 · 600 decks
Hidden Shelter
Hidden Shelter
Event Survivor 1 Recent

Attach to your location. Limit 1 per location. When the round ends, each investigator at this location may choose one of the following: Draw 1 card, gain 1 resource, heal 1 damage, or heal 1 horror. Forced - After an enemy enters this location: Discard Hidden Shelter.

1.2 · 63 decks
Caustic Reaction
Caustic Reaction
Event Seeker 2 Recent

Fight (). You get +1 for this attack. If you control 2 or more clues, this attack deals +1 damage.

1.2 · 71 decks
Establish Motive
Establish Motive
Skill Seeker Recent

If this skill test is successful, the performing investigator searches the top 6 cards of their deck for an Insight event, draws it, and shuffles their deck.

1.2 · 66 decks
"Shove off!"
"Shove off!"
Event Survivor 1 Recent

Evade (). If you succeed, deal 1 damage to the evaded enemy. If you fail, return "Shove off!" to your hand at the end of your turn.

1.2 · 72 decks
Local Map
Local Map
Asset Seeker 3 Recent

Uses (4 secrets). Spend 1 secret: Investigate (). Investigate a revealed connecting location. You get +1 for this investigation. If you succeed, you may exhaust Local Map to move to that location.

1.2 · 84 decks
Right Under Their Noses
Right Under Their Noses
Event Rogue 2 Recent

Fast. Play after you successfully evade an enemy. Discover 1 clue at your location (if you succeeded by 2 or more, you may discover 1 clue at a connecting location, instead).

1.1 · 62 decks
Private Practice
Private Practice
Asset Seeker 1 Recent

Limit 1 per investigator. After you heal 1 or more horror, exhaust Private Practice: Gain 1 resource.

1.0 · 62 decks
Bodyguard
Bodyguard
Asset Guardian 3 Recent

Bodyguard may be assigned damage dealt to other investigators at your location. When Bodyguard is defeated: Deal 1 damage to an enemy at your location.

1.0 · 76 decks
Protective Vest
Protective Vest
Asset Guardian 3 Recent

After you play Protective Vest: Search the top 6 cards of your deck for a Firearm or Upgrade card and add it to your hand. Shuffle your deck.

1.0 · 51 decks
Broken Bottle
Broken Bottle
Asset Neutral 1 Recent

: Fight (). You get +1 for this attack. If you succeed, you may discard Broken Bottle to deal +1 damage for this attack.

1.0 · 93 decks
Psychoanalysis
Psychoanalysis
Event Seeker 2 Recent

Choose an investigator at your location and reveal the top 3 cards of their deck. That investigator may choose to either draw 1 revealed card and shuffle the rest into their deck, or heal 2 horror and return the revealed cards to the top of their owner's deck in any order.

0.9 · 57 decks
Literary Analysis
Literary Analysis
Skill Seeker Recent

If this skill test is successful, replenish 1 secret on a Tome asset at your location.

0.9 · 53 decks
Stakeout
Stakeout
Event Guardian 2 Recent

Investigate (). You get +2 for this investigation. If you succeed, heal 1 horror.

0.9 · 46 decks
Through the Cracks
Through the Cracks
Event Seeker 3 Recent

Evade (). You get +1 for this evasion for each clue you control (to a maximum of +3). If you succeed, you may disengage from each enemy engaged with you and move to a revealed connecting location.

0.9 · 72 decks
Service Revolver
Service Revolver
Asset Guardian 2 Recent

Uses (3 ammo). After an enemy attacks you, spend 1 ammo: Fight (). This attack targets that enemy. You get +1 and deal +1 damage for this attack.

0.9 · 48 decks
Out of Sight
Out of Sight
Skill Rogue Recent

Max 1 committed per skill test. If this test is successful by 2 or more, the performing investigator may disengage from each enemy and move to a revealed connecting location.

0.9 · 75 decks
Unflappable
Unflappable
Event Seeker 2 Recent

Evade (). You get +2 for this evasion. If you succeed and you control 2 or more clues, heal 1 horror.

0.9 · 56 decks
Occult Records
Occult Records
Asset Seeker 3 Recent

Uses (3 secrets). During your turn, spend 1 secret and exhaust Occult Records: Heal 2 horror from an investigator at your location. Then, test (2). If you fail, discard 1 card at random from your hand.

0.8 · 50 decks
Lie in Wait
Lie in Wait
Event Survivor 2 Recent

Fast. Attach to your location. Limit 1 Trap per location. After an enemy enters this location, exhaust Lie in Wait: Fight ( or ). Fight that enemy. You get +1 skill value for this attack. If you succeed, you may discard Lie in Wait for this attack to deal +1 damage. (You may trigger this ability from any location.)

0.8 · 46 decks
C
Custom Grip
Event Guardian 1 Recent

Fast. Play only during your turn. Attach to a Firearm asset you control. During your turn, except during an action, discard Custom Grip: Return attached asset to your hand. You may play a Firearm asset from your hand (paying its cost).

0.8 · 40 decks
Shadowmeld
Shadowmeld
Asset Mystic 2 Recent

Uses (4 charges). : Evade (). If you succeed, you may spend 1 charge to move to a connecting location. If you reveal a token during this test, remove 1 charge from Shadowmeld (if you cannot, lose 1 action and discard this card).

0.8 · 67 decks
Guerrilla Tactics
Guerrilla Tactics
Event Survivor 1 Recent

Fight () or Evade (). You get +1 skill value for this test and you may target an enemy at a connecting location as if you were engaged with that enemy.

0.8 · 48 decks
Counterattack
Counterattack
Event Guardian 1 Recent

Fast. Play when an enemy attacks an investigator at your location (before resolving that attack). Cancel that attack. Deal 1 damage to that enemy.

0.8 · 39 decks
Offering Bowl
Offering Bowl
Asset Mystic 1 Recent

Uses (3 offerings). If there are no offerings on Offering Bowl, discard it. Spend 1 offering and exhaust Offering Bowl: Take 1 damage and gain 2 resources.

0.8 · 43 decks
Fedora
Fedora
Asset Neutral 2 Recent
0.8 · 54 decks
Spiritual Charm
Spiritual Charm
Event Mystic 0 Recent

Parley. Choose a non-Elite enemy at your location or at a connecting location. Move that enemy to your location, engage it, and gain resources equal to its combined damage/horror values.

0.8 · 43 decks
Old Compass
Old Compass
Asset Survivor 2 Recent

: Investigate (). Your location gets -1 shroud for this investigation. If you fail, you may exhaust Old Compass to attempt this test again. If you do, your location gets -2 shroud for this investigation, instead.

0.8 · 44 decks
University Archivist
University Archivist
Asset Seeker 2 Recent

You have 1 additional hand slot, which can only be used to hold a Tome asset. After University Archivist enters play: Search the top 6 cards of your deck for a Tome asset and add it to your hand. Shuffle your deck.

0.8 · 47 decks
Physical Fitness
Physical Fitness
Event Guardian 2 Recent

Move. After this move, heal 2 damage.

0.7 · 42 decks
Police Dog
Police Dog
Asset Guardian 3 Recent

During an attack or investigation at your location, exhaust Police Dog: The performing investigator gets +1 skill value for this test.

0.7 · 38 decks
A
Armed to the Teeth
Skill Guardian Recent

While it is committed to a skill test on an Item asset you control, Armed to the Teeth gains .

0.7 · 38 decks
Infuse Life
Infuse Life
Event Mystic 4 Recent

Heal 3 damage from among investigators and/or Ally assets at your location.

0.7 · 41 decks
G
Glassing
Event Survivor 2 Recent

Fast. Attach to your location. Limit 1 Trap per location. After an enemy enters attached location, exhaust Glassing: Investigate ( or ). Investigate attached location. You get +1 skill value for this investigation. If you succeed, you may discard Glassing to discover 1 additional clue at this location. (You may trigger this ability from any location.)

0.7 · 35 decks
On the Brink
On the Brink
Skill Survivor Recent

Max 1 committed per skill test. If this test fails, return each other card committed to this test to its owner's hand and draw 1 card.

0.7 · 38 decks
Slippery
Slippery
Skill Survivor Recent

If this skill test is successful while evading a non-Elite enemy, that enemy does not ready during the next upkeep phase.

0.7 · 47 decks
Arcane Experience
Arcane Experience
Asset Mystic Recent

Permanent. Limit 1 per deck. You have 1 additional arcane slot.

0.7 · 28 decks
Stalk Prey
Stalk Prey
Event Survivor 1 Recent

Search the top 9 cards of the encounter deck for an enemy, draw it, and shuffle the encounter deck. Then, draw 1 card and discover 1 clue at your location. If that enemy is not at your location, you may move once toward its location.

0.7 · 40 decks
S
Same Old Thing
Asset Survivor 2 Recent

Uses (5 supplies). If there are no supplies on Same Old Thing, discard it. You may spend supplies on Same Old Thing as resources to pay for events played by any investigator at your location.

0.7 · 41 decks
Easy Street
Easy Street
Skill Rogue Recent

Commit only to a skill test you are performing. Max 1 committed per skill test. Easy Street gains for every 3 resources you have (to a maximum of ).

0.6 · 35 decks
Paint the Town Red
Paint the Town Red
Event Rogue 0 Recent

Parley. Search the top 9 cards of the encounter deck for a non-Elite enemy, draw it, and gain resources equal to that enemy's printed health. Shuffle the encounter deck.

0.6 · 51 decks
Pocketknife
Pocketknife
Asset Survivor 2 Recent

: Fight ( or ). You get +1 skill value for this test. If this attack defeats an enemy, you may exhaust Pocketknife to gain 1 resource.

0.6 · 35 decks
De-Escalate
De-Escalate
Event Seeker 1 Recent

Parley. Choose an enemy at your location. Heal horror equal to that enemy's horror value.

0.6 · 37 decks
T
Torrent of Power
Skill Mystic Recent

As an additional cost to commit Torrent of Power to a skill test, spend up to 3 charges from among assets you control. For each charge spent in this way, Torrent of Power gains .

0.6 · 577 decks
Iron Sights
Iron Sights
Event Guardian 1 Recent

Fast. Play only during your turn. Attach to a Firearm asset you control. Exhaust Iron Sights: You get +3 skill value the next time you fight using attached asset this turn. This action does not provoke attacks of opportunity.

0.6 · 24 decks
Insidious Truths
Insidious Truths
Event Seeker 2 Recent

As an additional cost to play Insidious Truths, you may discard up to 2 cards from hand. Fight (). For each card discarded as part of this card's cost, you get +2 and deal +1 damage for this attack.

0.6 · 34 decks
Pay Your Dues
Pay Your Dues
Event Rogue -2 Recent

Parley. Choose a non-Elite enemy at your location with X remaining health. That enemy disengages from each investigator and gains aloof until the end of the round. Discover 1 clue at your location.

0.6 · 30 decks
S
Scroll of the Pharaohs
Asset Seeker 3 Recent

Uses (4 secrets). Spend 1 secret and exhaust Scroll of the Pharaohs: Deal 1 horror to an investigator or Ally asset at your location. Then, if there are no secrets on Scroll of the Pharaohs, discard it, draw 3 cards, and record "you have unearthed the secrets of the Pharaohs" in your campaign log.

0.6 · 38 decks
Marcus Sengstacke
Marcus Sengstacke
Asset Rogue 3 Recent

You gain 1 additional resource during the upkeep phase. Forced - After you fail a skill test: Deal 1 horror to Marcus Sengstacke.

0.5 · 26 decks
Scrape By
Scrape By
Event Survivor 1 Recent

Fast. Play when you would fail a skill test during which a non- token was revealed. You succeed at that skill test by 0 instead. If a token with a symbol was revealed during that skill test, take 1 horror.

0.5 · 32 decks
"
"Make 'em sing"
Event Guardian 2 Recent

Parley. Choose an enemy at your location and test (X), where X is that enemy's remaining health. If you succeed, automatically evade that enemy and discover 1 clue at your location.

0.5 · 32 decks
Decoy Trap
Decoy Trap
Event Survivor 2 Recent

Fast. Attach to your location. Limit 1 Trap per location. After an enemy enters attached location, exhaust Decoy Trap: Evade ( or ). Evade that enemy. You get +1 skill value for this evasion. If this test succeeds, you may discard Decoy Trap to move to this location. (You may trigger this ability from any location.)

0.5 · 27 decks
Restrained
Restrained
Event Guardian 1 Recent

Fast. Play after a non-Elite enemy attacks you. Automatically evade that enemy and attach Restrained to it. Attached enemy cannot ready. Forced - When the round ends, if attached enemy is not a Humanoid: Discard Restrained.

0.5 · 29 decks
Psychology Student
Psychology Student
Asset Seeker 2 Recent

After you play Psychology Student: Heal 2 horror from an investigator or Ally asset at your location.

0.4 · 33 decks
Mirror Form
Mirror Form
Event Mystic 1 Recent

Fast. Play only during your turn. Choose a Spell or Charm asset in your hand and put it into play under your control. When the round ends, shuffle that asset into your deck if it is still in play.

0.4 · 24 decks
Center Stage
Center Stage
Asset Rogue 3 Recent

Limit 1 per investigator. Uses (3 renown). If there is no renown on Center Stage, discard it. During a skill test, spend 1 renown and exhaust Center Stage: You get +1 skill value for each action you have spent this round (including this one, if this is triggered during one of your actions).

0.4 · 28 decks
Rookie Cop
Rookie Cop
Asset Guardian 3 Recent

Rookie Cop may be assigned damage and/or horror dealt to other investigators at your location. When Rookie Cop is defeated: Discover 1 clue at your location.

0.4 · 22 decks
Clean Sweep
Clean Sweep
Event Rogue 2 Recent

Investigate (). You get +2 for this investigation. If you discover the last clue at your location, you may move to a connecting location.

0.4 · 24 decks
Quick Exit
Quick Exit
Event Rogue 2 Recent

Evade (). You get +2 for this evasion. If you succeed by 2 or more and the evaded enemy is non-Elite, that enemy does not ready during the next upkeep phase.

0.4 · 23 decks
Longbow
Longbow
Asset Survivor 3 Recent

Uses (1 arrow). Spend 1 arrow: Fight (). You get +2 and deal +2 damage for this attack. This attack ignores the aloof keyword. : Replenish 1 arrow on Longbow.

0.3 · 17 decks
A Sudden Fall
A Sudden Fall
Event Rogue 2 Recent

Fight (). You get +2 for this attack. If the targeted enemy is exhausted, this attack deals +1 damage.

0.3 · 25 decks
Decisive Strike
Decisive Strike
Event Rogue 2 Recent

Fight (). You get +2 and deal +1 damage for this attack. If this attack defeats an enemy, gain 5 resources.

0.3 · 14 decks
A
Adapt and Overcome
Skill Guardian Recent

Commit only to a skill test during an attack or evasion. The performing investigator ignores the alert and retaliate keywords during this test.

0.3 · 19 decks
Fame
Fame
Asset Rogue 1 Recent

Uses (4 renown). If there is no renown on Fame, discard it. If there is an enemy at your location, spend 1 renown: Parley. Gain 2 resources.

0.3 · 19 decks
Winchester Model 12
Winchester Model 12
Asset Guardian 4 Recent

Uses (3 ammo). Spend 1 ammo: Fight (). You get +3 for this attack. If you succeed, this attack deals +1 damage for each point you succeed by (to a maximum of +4). If you fail and would deal damage to another investigator, this attack deals 1 damage for each point you fail by (to a maximum of 5 damage).

0.3 · 17 decks
T
The Grapevine
Asset Rogue 2 Recent

Uses (3 rumors). If there are no rumors on The Grapevine, discard it. Spend 1 rumor and exhaust The Grapevine: Parley. Choose an enemy at a revealed location up to 2 connections away. Move (one location at a time) along the shortest path to that enemy's location and engage it.

0.3 · 15 decks
Sacrificial Doll
Sacrificial Doll
Asset Mystic 3 Recent

While you have 3 or fewer remaining health, Sacrificial Doll does not take up a hand slot. After you reveal a non- chaos token during a skill test, take 1 damage and exhaust Sacrificial Doll: Cancel that token and reveal tokens from the chaos bag until a symbol token is revealed. Resolve that token and ignore the rest.

0.3 · 18 decks
Eldritch Whispers
Eldritch Whispers
Skill Mystic Recent

Max 1 committed per skill test. If a symbol token is revealed during this test, place up to 2 charges or 2 secrets among assets you control.

0.3 · 11 decks
Makeshift Bomb
Makeshift Bomb
Event Survivor 3 Recent

Attach to your location. Limit 1 Trap attached. After an enemy or investigator enters attached location, discard Makeshift Bomb: Deal 3 damage to each enemy and investigator at that location. (You may trigger this ability from any location.)

0.2 · 12 decks
S
Stock Ammo Reload
Event Guardian 2 Recent

Place 5 ammo, divided as you choose, among Firearm assets you control.

0.2 · 13 decks
Ceremonial Robes
Ceremonial Robes
Asset Mystic 1 Recent

Reduce the cost of the first Spell or Ritual card you play each round by 1.

0.2 · 14 decks
Blood Ward
Blood Ward
Event Mystic 1 Recent

Fast. Play when a non-Elite enemy attacks an investigator at your location. Cancel that attack and heal 2 damage from the targeted investigator.

0.2 · 12 decks
Canteen
Canteen
Asset Survivor 1 Recent

Uses (3 supplies). Spend 1 supply and exhaust Canteen: Heal 2 horror.

0.2 · 16 decks
Mask of Silenus
Mask of Silenus
Asset Mystic 3 Recent

Uses (3 charges). When you would reveal a chaos token, spend 1 charge: Reveal 1 additional token. Choose 1 of those tokens to resolve and ignore the other. If you resolved a token with a symbol, take 1 horror.

0.2 · 10 decks
Mysterious Grimoire
Mysterious Grimoire
Asset Seeker 3 Recent

Uses (4 secrets). During your turn, spend 1 or 2 secrets and exhaust Mysterious Grimoire: Search the top 3 cards (or 6 cards instead if you spent 2 secrets) of your deck for a card and draw it. If 1 or more weaknesses are among the searched cards, draw them as well. Shuffle your deck.

0.2 · 9 decks
H
Hunting Dog
Asset Survivor 2 Recent

When an enemy enters play, exhaust Hunting Dog: Move once toward that enemy's location.

0.2 · 11 decks
Respite
Respite
Event Survivor 1 Recent

Play only if there are no enemies at your location. Choose up to 3 level 0 event and/or skill cards in your discard pile and shuffle them into your deck. Draw 1 card.

0.2 · 8 decks
Augur of Elokoss
Augur of Elokoss
Event Mystic 2 Recent

Investigate (). Add your to your for this investigation. If you succeed, discover 1 additional clue at your location. If you succeed and a token with a symbol was revealed during this test, you may discard a Terror or Hex treachery from any investigator's threat area.

0.1 · 6 decks
Detective Sherman
Detective Sherman
Asset Guardian 4 Recent

You get +1 . Detective Sherman may be assigned damage and/or horror dealt to other investigators at your location. After damage is placed on Detective Sherman, exhaust him: Discover 1 clue at your location.

0.1 · 9 decks
Rope Trap
Rope Trap
Event Survivor 2 Recent

Attach to your location. Limit 1 Trap attached. When an enemy enters attached location, exhaust Rope Trap: Deal 1 damage to that enemy. Reveal a random token from the chaos bag. If a or token is revealed, discard Rope Trap. (You may trigger this ability from any location.)

0.1 · 6 decks
Extravagant Ring
Extravagant Ring
Asset Rogue 1 Recent

Uses (3 renown). When you would succeed at a skill test, spend 1 renown and exhaust Extravagant Ring: You get +2 skill value for this test.

0.1 · 12 decks
Unbridled Knowledge
Unbridled Knowledge
Event Seeker 1 Recent

Reveal the top 5 cards of your deck (8 cards instead if you control 2 or more clues). Draw 3 of them and place the rest of those cards on the top and/or bottom of your deck in any order.

0.1 · 12 decks
Extended Barrel
Extended Barrel
Event Guardian 1 Recent

Fast. Play only during your turn. Attach to a Firearm asset you control. You get +1 skill value while attacking with attached asset.

0.1 · 6 decks
O
On the Beat
Event Guardian 2 Recent

Fast. Play when your turn begins. Until the end of your turn, you get +3 skill value while investigating or parleying.

0.1 · 8 decks
Typewriter
Typewriter
Asset Seeker 2 Recent

Uses (3 secrets). If there are no secrets on Typewriter, discard it. Secrets on Typewriter may be spent as if they were on Tome assets you control.

0.1 · 7 decks
Ritual Dagger
Ritual Dagger
Asset Mystic 3 Recent

: Fight (). Add your to your for this attack. After you play a Spell event, take 1 damage and exhaust Ritual Dagger: Shuffle that event into your deck instead of discarding it.

0.1 · 4 decks
Extra Rations
Extra Rations
Asset Survivor 2 Recent

Uses (4 supplies). If there are no supplies on Extra Rations, discard it. Spend 1 supply and exhaust Extra Rations: Heal 1 damage from your investigator or an Ally asset you control.

0.1 · 5 decks
Field Dressing
Field Dressing
Event Survivor 2 Recent

Fast. Play after a Creature or Monster enemy at your location is defeated. Heal up to 3 damage from among investigators and/or Ally assets at your location.

0.1 · 3 decks
Rough
Rough
Skill Survivor Recent

For every 2 damage on you (rounded up), Rough gains .

0.1 · 2 decks
Retribution
Retribution
Event Mystic 2 Recent

Fast. Play when an enemy attacks an investigator at your location. You take all damage and horror from this attack. For each point of damage/horror taken, deal 1 damage to an enemy at your location.

0.0 · 3 decks
Winchester Model 52
Winchester Model 52
Asset Survivor 3 Recent

Uses (2 ammo). Spend 1 ammo: Fight (). You get +3 and deal +1 damage for this attack. Discard Winchester Model 52: Fight (). You get +3 for this attack. If you succeed, automatically evade the targeted enemy.

0.0 · 5 decks
Autopsy Report
Autopsy Report
Asset Seeker 3 Recent

After an enemy at your location is defeated, exhaust Autopsy Report: Investigate (). You get +X for this investigation, where X is the defeated enemy's printed health (to a maximum of +5).

0.0 · 4 decks
Dread Curse of Azathoth
Dread Curse of Azathoth
Asset Mystic 2 Recent

Exceptional. Place 1 doom on Dread Curse of Azathoth: Fight (). You get +2 and deal +1 damage for this attack. If this attack defeats an enemy, remove 1 doom from Dread Curse of Azathoth. If a or token is revealed during this test, remove all doom from this card.

0.0 · 2 decks