Miguel de la Cruz
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Miguel de la Cruz

The Rancher

8 HP8 Cordura3 Vol2 Int3 Cbt4 Agi5 Mazos Analizados

★ Cartas Exclusivas

Las cartas más jugadas por este investigador en comparación con todos los demás.

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Pata de conejo
Pata de conejo
Objeto Superviviente 1 Hype

Después de que fracases en una prueba de habilidad, agota la Pata de conejo: Roba 1 carta.

60.9 · 3/5 mazos
Alijo de emergencia
Alijo de emergencia
Evento Neutral 0 En baja

Obtén 3 recursos.

41.6 · 2/5 mazos
"¡Mira lo que he encontrado!"
"¡Mira lo que he encontrado!"
Evento Superviviente 2 En baja

Rápido. Juega esta carta después de que fracases en una prueba de habilidad por 2 o menos al investigar. Descubre 2 pistas en tu lugar.

39.1 · 2/5 mazos
Hunter's Instinct
Hunter's Instinct
Objeto Superviviente 2 Reciente

Limit 1 per investigator. Uses (3 supplies). If there are no supplies on Hunter's Instinct, discard it. After you engage an enemy, spend 1 supply and exhaust Hunter's Instinct: Add a level 0 event in your discard pile to your hand.

32.6 · 3/5 mazos
Old Compass
Old Compass
Objeto Superviviente 2 Reciente

: Investigate (). Your location gets -1 shroud for this investigation. If you fail, you may exhaust Old Compass to attempt this test again. If you do, your location gets -2 shroud for this investigation, instead.

28.0 · 3/5 mazos
"Shove off!"
"Shove off!"
Evento Superviviente 1 Reciente

Evade (). If you succeed, deal 1 damage to the evaded enemy. If you fail, return "Shove off!" to your hand at the end of your turn.

23.2 · 2/5 mazos
Destreza manual
Destreza manual
Habilidad Neutral Hype

Máximo de 1 asignada por prueba de habilidad. Si esta prueba tiene éxito, roba 1 carta.

22.2 · 1/5 mazos
Daniel Jameson
Daniel Jameson
Objeto Superviviente 3

You get +1 . After you fail an attack or evasion, exhaust Daniel Jameson: Attempt that skill test again, with +1 skill value.

22.0 · 5/5 mazos
Do-or-Die
Do-or-Die
Habilidad Superviviente

If this skill test is successful, choose a [survivor] asset or event in your discard pile and add it to your hand.

22.0 · 5/5 mazos
Guerrilla Tactics
Guerrilla Tactics
Evento Superviviente 1

Fight () or Evade (). You get +1 skill value for this test and you may target an enemy at a connecting location as if you were engaged with that enemy.

22.0 · 5/5 mazos
Lie in Wait
Lie in Wait
Evento Superviviente 2

Fast. Attach to your location. Limit 1 Trap per location. After an enemy enters this location, exhaust Lie in Wait: Fight ( or ). Fight that enemy. You get +1 skill value for this attack. You may discard Lie in Wait for this attack to deal +1 damage. (You may trigger this ability from any location.)

22.0 · 5/5 mazos
Loner
Loner
Objeto Superviviente 2

Limit 1 per investigator. During your turn, exhaust Loner: Move to an empty connecting location.

22.0 · 5/5 mazos
Miguel's Knapsack
Miguel's Knapsack
Objeto Superviviente 2

Miguel de la Cruz deck only. When you play an event, exhaust Miguel's Knapsack: Either play that event at a connecting location as if you were at that location, or draw 1 card.

22.0 · 5/5 mazos
Agallas
Agallas
Habilidad Neutral En baja

Máximo de 1 asignada por prueba de habilidad. Si esta prueba tiene éxito, roba 1 carta.

19.6 · 1/5 mazos
Coraje inesperado
Coraje inesperado
Habilidad Neutral En baja

Máximo de 1 asignada por prueba de habilidad.

19.6 · 1/5 mazos
Cuchillo de carnicero
Cuchillo de carnicero
Objeto Superviviente 3 Staple

: Combatir. Recibes +1 para este ataque, o bien +2 si te quedan 3 o menos puntos de cordura restantes. Si este ataque derrota a un Enemigo, puedes curarte 1 punto de horror. Como coste adicional para iniciar esta capacidad, puedes recibir 1 punto de horror para que este ataque inflija +1 punto de daño.

19.6 · 1/5 mazos
Dominar
Dominar
Habilidad Neutral En baja

Máximo de 1 asignada por prueba de habilidad. Si esta prueba tiene éxito, roba 1 carta.

19.6 · 1/5 mazos
Derringer del .18
Derringer del .18
Objeto Superviviente 3 Staple

Usos (2 municiones). Gasta 1 munición: Combatir. Recibes +2 e infliges +1 de daño para este ataque. Si fracasas, coloca 1 munición sobre el Derringer del .18.

19.4 · 1/5 mazos
Distracción elaborada
Distracción elaborada
Evento Superviviente 3 Descubrimiento tardío

Como coste adicional para jugar Distracción elaborada, gasta una acción. Jugar Distracción elaborada no provoca ataques de oportunidad. Por cada Enemigo que esté en tu Lugar y en cada Lugar conectado (elige una opción): - Evita automáticamente a ese Enemigo si no es Élite. - Inflige 1 punto de daño a ese Enemigo.

19.4 · 1/5 mazos
Escondite
Escondite
Evento Superviviente 1 En baja

Rápido. Vincula el Escondite a cualquier Lugar. Cada Enemigo que esté en el Lugar vinculado y no sea Élite obtiene Indiferente. Obligado - Al final de la fase de Enemigos, si hay un Enemigo preparado en el Lugar vinculado: Descarta el Escondite.

19.4 · 1/5 mazos
Reclamo
Reclamo
Evento Superviviente 1 Hype

Evitar. Si tienes éxito y el enemigo no es Élite, evita al Enemigo y muévelo a un Lugar conectado.

19.4 · 1/5 mazos
Trampa improvisada
Trampa improvisada
Evento Superviviente 1 Staple

Personalizable. Usos (2 de tiempo). Si la Trampa improvisada no tiene tiempo, descártala. Vincula esta carta a tu Lugar. Cada Enemigo que no sea Élite que esté en el Lugar vinculado recibe -1 a combate y -1 a evitar. Obligado - Al final de la ronda: Retira 1 de tiempo de la Trampa improvisada.

19.4 · 1/5 mazos
Timely Intervention
Timely Intervention
Habilidad Superviviente Reciente

Max 1 committed per skill test. You may commit Timely Intervention from your hand after revealing chaos tokens during a skill test you are performing.

19.0 · 2/5 mazos
S
Same Old Thing
Objeto Superviviente 2

Uses (5 supplies). If there are no supplies on Same Old Thing, discard it. You may spend supplies on Same Old Thing as resources to pay for events played by any investigator at your location.

18.6 · 4/5 mazos
On the Brink
On the Brink
Habilidad Superviviente Reciente

Max 1 committed per skill test. If this test fails, return each other card committed to this test to its owner's hand and draw 1 card.

18.6 · 2/5 mazos
G
Glassing
Evento Superviviente 2

Fast. Attach to your location. Limit 1 Trap per location. After an enemy enters attached location, exhaust Glassing: Investigate ( or ). You get +1 skill value for this investigation. If you succeed, you may discard Glassing to discover 1 additional clue at this location. (You may trigger this ability from any location.)

18.3 · 4/5 mazos
Stalk Prey
Stalk Prey
Evento Superviviente 1

Search the top 9 cards of the encounter deck for an enemy, draw it, and shuffle the encounter deck. Then, draw 1 card and discover 1 clue at your location. If that enemy is not at your location, you may move once toward its location.

14.9 · 3/5 mazos
Scrape By
Scrape By
Evento Superviviente 1 Reciente

Fast. Play when you would fail a skill test during which a non- token was revealed. You succeed at that skill test instead. If a token with a symbol was revealed during that skill test, take 1 horror.

13.5 · 1/5 mazos
Hidden Shelter
Hidden Shelter
Evento Superviviente 1

Attach to your location. Limit 1 per location. When the round ends, each investigator at this location may choose one of the following: Draw 1 card, gain 1 resource, heal 1 damage, or heal 1 horror. Forced - After an enemy enters this location: Discard Hidden Shelter.

10.3 · 3/5 mazos
Pocketknife
Pocketknife
Objeto Superviviente 2

: Fight ( or ). You get +1 skill value for this test. If this attack defeats an enemy, you may exhaust Pocketknife to gain 1 resource.

10.3 · 3/5 mazos
Jumpsuit
Jumpsuit
Objeto Superviviente 1 Reciente

During your turn, discard Jumpsuit: Choose a Tool or Weapon asset in your discard pile and add it to your hand.

9.7 · 1/5 mazos
Longbow
Longbow
Objeto Superviviente 3

Uses (1 arrow). Spend 1 arrow: Fight (). You get +2 and deal +2 damage for this attack. This attack ignores the aloof keyword. : Replenish 1 arrow on Longbow.

8.4 · 1/5 mazos
Makeshift Bomb
Makeshift Bomb
Evento Superviviente 3

Attach to your location. Limit 1 Trap attached. After an enemy or investigator enters attached location, discard Makeshift Bomb: Deal 3 damage to each enemy and investigator at that location. (You may trigger this ability from any location.)

8.4 · 1/5 mazos
Decoy Trap
Decoy Trap
Evento Superviviente 2

Fast. Attach to your location. Limit 1 Trap per location. After an enemy enters attached location, exhaust Decoy Trap: Evade ( or ). Evade that enemy. You get +1 skill value for this evasion. If this test succeeds, you may discard Decoy Trap to move to this location. (You may trigger this ability from any location.)

6.5 · 2/5 mazos
H
Hunting Dog
Objeto Superviviente 2

When an enemy enters play, exhaust Hunting Dog: Move once toward that enemy's location.

6.5 · 2/5 mazos